imu and current frame streaming

protocolv2
Jake 2025-12-11 11:01:17 +08:00
parent 7ddb756497
commit db0297cea9
4 changed files with 53 additions and 28 deletions

View File

@ -81,27 +81,27 @@ void runNodeAnimation() {
uint32_t now = millis();
if (now - lastTickTime < FRAME_INTERVAL_MS) return;
lastTickTime = now;
lastTickTime = now;
// Tick the node graph
animState.current->nodeGraph.tick(currentTick, *animState.current);
auto outputs = animState.current->nodeGraph.getServoOutputs();
// Collect motor commands
std::vector<uint8_t> motorIDs;
std::vector<uint16_t> positions;
std::vector<uint16_t> speeds;
std::vector<uint8_t> motorIDs;
std::vector<uint16_t> positions;
std::vector<uint16_t> speeds;
for (const auto& [motorID, value] : outputs) {
if (value != 65535) {
motorIDs.push_back(motorID);
positions.push_back(value);
speeds.push_back(0);
config.setMotorPosition(motorID, value);
for (const auto& [motorID, value] : outputs) {
if (value != 65535) {
motorIDs.push_back(motorID);
positions.push_back(value);
speeds.push_back(0);
config.setMotorPosition(motorID, value);
config.setMotorEnabled(motorID, true);
} else {
} else {
// Only disable torque for motors that should be limp
if (config.setMotorEnabled(motorID, false)) {
if (config.setMotorEnabled(motorID, false)) {
servoManager[0]->disableTorque(motorID);
}
}
@ -119,27 +119,51 @@ void runNodeAnimation() {
);
}
currentTick++;
// Emit per-frame event: [frameLo, frameHi, playMode, status=0]
{
uint8_t payload[4];
payload[0] = currentTick & 0xFF;
payload[1] = (currentTick >> 8) & 0xFF;
payload[2] = static_cast<uint8_t>(animState.playMode);
payload[3] = 0; // in-progress
sendPacket(Tag::FRAME, payload, 4);
}
currentTick++;
// Handle animation end (0 = run indefinitely for variable-only animations)
if (animState.current->getFrameCount() > 0 &&
currentTick > animState.current->getFrameCount()) {
switch (animState.playMode) {
case PLAY_ONCE:
case PLAY_ONCE:
animState.stop();
break;
case PLAY_LOOP:
{
uint8_t done[4];
done[0] = currentTick & 0xFF;
done[1] = (currentTick >> 8) & 0xFF;
done[2] = static_cast<uint8_t>(animState.playMode);
done[3] = 1; // complete
sendPacket(Tag::FRAME, done, 4);
}
break;
case PLAY_LOOP:
// Continue looping
break;
case PLAY_REPEAT:
break;
case PLAY_REPEAT:
if (--animState.repeatsRemaining == 0) {
animState.stop();
}
break;
uint8_t done[4];
done[0] = currentTick & 0xFF;
done[1] = (currentTick >> 8) & 0xFF;
done[2] = static_cast<uint8_t>(animState.playMode);
done[3] = 1; // complete
sendPacket(Tag::FRAME, done, 4);
}
break;
default:
break;
}
currentTick = 0;
}
currentTick = 0;
}
}

View File

@ -43,6 +43,7 @@ namespace Tag {
// Sensors
constexpr char IMU[4] = {'I','M','U','0'}; // IMU data (heading, roll, pitch)
constexpr char RADAR[4] = {'R','D','A','R'}; // Radar targets
constexpr char FRAME[4] = {'F','R','M','E'}; // Animation frame events (frame, mode, status)
// System
constexpr char STATE[4] = {'S','T','A','T'}; // System state/heartbeat

View File

@ -178,8 +178,8 @@ bool IMU::update() {
}
uint16_t IMU::packPayload(uint8_t* buffer) const {
// Format: heading(2) + roll(2) + pitch(2) as int16 * 100
int16_t h = (int16_t)(heading * 100.0f);
// Format: heading(2, unsigned) + roll(2, signed) + pitch(2, signed), all *100
uint16_t h = (uint16_t)(heading * 100.0f); // 0..36000 fits in uint16
int16_t r = (int16_t)(roll * 100.0f);
int16_t p = (int16_t)(pitch * 100.0f);

View File

@ -106,10 +106,10 @@ public:
bool isRadarStreamEnabled() const { return radarStreamEnabled; }
private:
bool imuStreamEnabled = false;
bool radarStreamEnabled = false;
uint16_t imuInterval = 100;
uint16_t radarInterval = 100;
bool imuStreamEnabled = true;
bool radarStreamEnabled = true;
uint16_t imuInterval = 10;
uint16_t radarInterval = 10;
unsigned long lastIMUSend = 0;
unsigned long lastRadarSend = 0;