little sophia face now loads through urdf->glb pipeline
parent
06a44e91eb
commit
e27b8d9132
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@ -3,11 +3,16 @@ import { OrbitControls } from 'three/examples/jsm/controls/OrbitControls.js';
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//import URDFLoader from './urdf/ExtendedURDFLoader.js';
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//import URDFLoader from './urdf/ExtendedURDFLoader.js';
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import { createRotationSector, createAngleIndicator, createJointLabel } from './JointVisualiser.js';
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import { createRotationSector, createAngleIndicator, createJointLabel } from './JointVisualiser.js';
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import ExtendedURDFLoader from './urdf/ExtendedURDFLoader.js';
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import ExtendedURDFLoader from './urdf/ExtendedURDFLoader.js';
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import { OBJLoader } from 'three/examples/jsm/loaders/OBJLoader.js';
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import { MTLLoader } from 'three/examples/jsm/loaders/MTLLoader.js';
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import { GLTFLoader } from 'three/examples/jsm/loaders/GLTFLoader.js';
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const gltfLoader = new GLTFLoader();
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export class URDFEditor {
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export class URDFEditor {
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constructor(canvas, urdfPath = './urdf/sample.urdf') {
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constructor(canvas) {
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this.canvas = canvas;
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this.canvas = canvas;
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this.urdfPath = urdfPath;
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this.scene = new THREE.Scene();
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this.scene = new THREE.Scene();
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this.scene.background = new THREE.Color(0xaaaaaa);
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this.scene.background = new THREE.Color(0xaaaaaa);
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@ -47,13 +52,52 @@ export class URDFEditor {
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this.jointAngles = {};
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this.jointAngles = {};
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this.loader = new ExtendedURDFLoader();
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this.loader = new ExtendedURDFLoader();
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this.loader.packages = { '': './urdf/' };
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this.loader.loadMeshCb = (path, manager, onComplete) => {
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if (path.endsWith('.glb') || path.endsWith('.gltf')) {
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const gltfLoader = new GLTFLoader(manager);
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gltfLoader.load(path, (gltf) => {
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onComplete(gltf.scene);
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});
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} else {
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// fall back to default behavior (STL, DAE)
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URDFLoader.prototype.loadMeshCb.call(this.loader, path, manager, onComplete);
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}
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};
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this.loader.packages = {
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'Little_Sophia_Face': '/robots/LittleSophia'
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};
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this.loader.parseVisual = true;
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this.loader.parseVisual = true;
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this.loader.parseCollision = false;
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this.loader.parseCollision = false;
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this.setupScene();
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this.setupScene();
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this.loadURDF();
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this.loadURDF();
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this.setupEvents();
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this.setupEvents();
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// Add some lights (optional if using MeshBasicMaterial)
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const ambient = new THREE.AmbientLight(0x404040);
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this.scene.add(ambient);
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const dirLight = new THREE.DirectionalLight(0xffffff, 1);
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dirLight.position.set(5, 5, 5);
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this.scene.add(dirLight);
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// this.mesh = null;
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// gltfLoader.load('meshes/Little_Sophia.glb', (gltf) => {
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// const model = gltf.scene;
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// model.scale.set(0.001, 0.001, 0.001); // adjust if needed
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// model.rotation.y = Math.PI; // radians (180°)
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// this.scene.add(model);
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// // Optional: fit camera to model
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// const box = new THREE.Box3().setFromObject(model);
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// const center = box.getCenter(new THREE.Vector3());
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// const size = box.getSize(new THREE.Vector3()).length();
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// });
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this.animate();
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}
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}
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setupScene() {
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setupScene() {
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@ -71,6 +115,8 @@ export class URDFEditor {
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}
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}
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async loadURDF() {
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async loadURDF() {
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this.urdfPath = '/robots/LittleSophia/urdf/LittleSophia.urdf';
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const urdfText = await fetch(this.urdfPath).then(res => res.text());
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const urdfText = await fetch(this.urdfPath).then(res => res.text());
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const robot = await this.loader.loadFromString(urdfText);
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const robot = await this.loader.loadFromString(urdfText);
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@ -81,8 +127,6 @@ export class URDFEditor {
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for (const jointName in this.robot.joints) {
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for (const jointName in this.robot.joints) {
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console.log(jointName, this.robot.joints[jointName].transmission);
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console.log(jointName, this.robot.joints[jointName].transmission);
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}
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}
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this.animate();
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}
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}
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@ -109,6 +153,8 @@ export class URDFEditor {
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this.mouse.y = -(event.clientY / this.canvas.clientHeight) * 2 + 1;
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this.mouse.y = -(event.clientY / this.canvas.clientHeight) * 2 + 1;
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this.raycaster.setFromCamera(this.mouse, this.camera);
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this.raycaster.setFromCamera(this.mouse, this.camera);
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if (!this.robot) return;
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const intersects = this.raycaster.intersectObjects(this.robot.children, true);
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const intersects = this.raycaster.intersectObjects(this.robot.children, true);
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if (this.isDragging && this.draggedJoint && this.worldAxis) {
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if (this.isDragging && this.draggedJoint && this.worldAxis) {
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@ -224,6 +270,7 @@ export class URDFEditor {
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this.drawJointOverlay(); // ✅ fixed overlay
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this.drawJointOverlay(); // ✅ fixed overlay
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//console.log(this.robot.joints)
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//console.log(this.robot.joints)
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this.renderer.render(this.scene, this.camera);
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this.renderer.render(this.scene, this.camera);
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//console.log(this.mesh);
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}
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}
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@ -302,6 +349,18 @@ function getJointLimits(jointName, robot) {
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return { lower: lowerRad, upper: upperRad };
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return { lower: lowerRad, upper: upperRad };
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}
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}
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function getJointTransmission(jointName, robot){
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function getJointTransmission(jointName, robot) {
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return robot.joints[jointName].transmission;
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return robot.joints[jointName].transmission;
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}
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}
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function loadObjWithMtl(objPath, mtlPath, onLoad) {
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const mtlLoader = new MTLLoader();
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mtlLoader.load(mtlPath, (materials) => {
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materials.preload();
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const objLoader = new OBJLoader();
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objLoader.setMaterials(materials);
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objLoader.load(objPath, (object) => {
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onLoad(object);
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});
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});
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}
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@ -2,30 +2,48 @@
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"hash": "9696e02b",
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"hash": "9696e02b",
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"configHash": "e103e9de",
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"configHash": "e103e9de",
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"lockfileHash": "8d45ad8a",
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"lockfileHash": "8d45ad8a",
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"browserHash": "8e3e062d",
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"browserHash": "43e9bdf0",
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"optimized": {
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"optimized": {
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"three": {
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"three": {
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"src": "../../three/build/three.module.js",
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"src": "../../three/build/three.module.js",
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"file": "three.js",
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"file": "three.js",
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"fileHash": "acdec5e5",
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"fileHash": "b96af8a1",
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"needsInterop": false
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"needsInterop": false
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},
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},
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"three/examples/jsm/controls/OrbitControls.js": {
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"three/examples/jsm/controls/OrbitControls.js": {
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"src": "../../three/examples/jsm/controls/OrbitControls.js",
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"src": "../../three/examples/jsm/controls/OrbitControls.js",
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"file": "three_examples_jsm_controls_OrbitControls__js.js",
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"file": "three_examples_jsm_controls_OrbitControls__js.js",
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"fileHash": "c1a4f949",
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"fileHash": "950816ee",
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"needsInterop": false
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"needsInterop": false
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},
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},
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"three/examples/jsm/loaders/ColladaLoader.js": {
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"three/examples/jsm/loaders/ColladaLoader.js": {
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"src": "../../three/examples/jsm/loaders/ColladaLoader.js",
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"src": "../../three/examples/jsm/loaders/ColladaLoader.js",
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"file": "three_examples_jsm_loaders_ColladaLoader__js.js",
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"file": "three_examples_jsm_loaders_ColladaLoader__js.js",
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"fileHash": "dcb1087e",
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"fileHash": "05327708",
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"needsInterop": false
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"needsInterop": false
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},
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},
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"three/examples/jsm/loaders/STLLoader.js": {
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"three/examples/jsm/loaders/STLLoader.js": {
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"src": "../../three/examples/jsm/loaders/STLLoader.js",
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"src": "../../three/examples/jsm/loaders/STLLoader.js",
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"file": "three_examples_jsm_loaders_STLLoader__js.js",
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"file": "three_examples_jsm_loaders_STLLoader__js.js",
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"fileHash": "618ff280",
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"fileHash": "99c8920d",
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"needsInterop": false
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},
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"three/examples/jsm/loaders/OBJLoader.js": {
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"src": "../../three/examples/jsm/loaders/OBJLoader.js",
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"file": "three_examples_jsm_loaders_OBJLoader__js.js",
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"fileHash": "88fd3969",
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"needsInterop": false
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},
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"three/examples/jsm/loaders/MTLLoader.js": {
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"src": "../../three/examples/jsm/loaders/MTLLoader.js",
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"file": "three_examples_jsm_loaders_MTLLoader__js.js",
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"fileHash": "880a49cf",
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"needsInterop": false
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},
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"three/examples/jsm/loaders/GLTFLoader.js": {
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"src": "../../three/examples/jsm/loaders/GLTFLoader.js",
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"file": "three_examples_jsm_loaders_GLTFLoader__js.js",
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"fileHash": "16bba6e6",
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"needsInterop": false
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"needsInterop": false
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}
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}
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},
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},
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node_modules/.vite/deps/three_examples_jsm_loaders_GLTFLoader__js.js
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node_modules/.vite/deps/three_examples_jsm_loaders_GLTFLoader__js.js
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node_modules/.vite/deps/three_examples_jsm_loaders_GLTFLoader__js.js.map
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node_modules/.vite/deps/three_examples_jsm_loaders_GLTFLoader__js.js.map
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319
node_modules/.vite/deps/three_examples_jsm_loaders_MTLLoader__js.js
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node_modules/.vite/deps/three_examples_jsm_loaders_MTLLoader__js.js
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@ -0,0 +1,319 @@
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import {
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Color,
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ColorManagement,
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DefaultLoadingManager,
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FileLoader,
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FrontSide,
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Loader,
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LoaderUtils,
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MeshPhongMaterial,
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RepeatWrapping,
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SRGBColorSpace,
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TextureLoader,
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Vector2
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} from "./chunk-5P7KF7VS.js";
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// node_modules/three/examples/jsm/loaders/MTLLoader.js
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var MTLLoader = class extends Loader {
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constructor(manager) {
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super(manager);
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}
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/**
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* Starts loading from the given URL and passes the loaded MTL asset
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* to the `onLoad()` callback.
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*
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* @param {string} url - The path/URL of the file to be loaded. This can also be a data URI.
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* @param {function(MaterialCreator)} onLoad - Executed when the loading process has been finished.
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* @param {onProgressCallback} onProgress - Executed while the loading is in progress.
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* @param {onErrorCallback} onError - Executed when errors occur.
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*/
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load(url, onLoad, onProgress, onError) {
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const scope = this;
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const path = this.path === "" ? LoaderUtils.extractUrlBase(url) : this.path;
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const loader = new FileLoader(this.manager);
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loader.setPath(this.path);
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loader.setRequestHeader(this.requestHeader);
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loader.setWithCredentials(this.withCredentials);
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loader.load(url, function(text) {
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try {
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onLoad(scope.parse(text, path));
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} catch (e) {
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if (onError) {
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onError(e);
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} else {
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console.error(e);
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}
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scope.manager.itemError(url);
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}
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}, onProgress, onError);
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}
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/**
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* Sets the material options.
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*
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* @param {MTLLoader~MaterialOptions} value - The material options.
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* @return {MTLLoader} A reference to this loader.
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*/
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setMaterialOptions(value) {
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this.materialOptions = value;
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return this;
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}
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/**
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* Parses the given MTL data and returns the resulting material creator.
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*
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* @param {string} text - The raw MTL data as a string.
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* @param {string} path - The URL base path.
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* @return {MaterialCreator} The material creator.
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*/
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parse(text, path) {
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const lines = text.split("\n");
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let info = {};
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const delimiter_pattern = /\s+/;
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const materialsInfo = {};
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for (let i = 0; i < lines.length; i++) {
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let line = lines[i];
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line = line.trim();
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if (line.length === 0 || line.charAt(0) === "#") {
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continue;
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}
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const pos = line.indexOf(" ");
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let key = pos >= 0 ? line.substring(0, pos) : line;
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key = key.toLowerCase();
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let value = pos >= 0 ? line.substring(pos + 1) : "";
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value = value.trim();
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if (key === "newmtl") {
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info = { name: value };
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materialsInfo[value] = info;
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} else {
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if (key === "ka" || key === "kd" || key === "ks" || key === "ke") {
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const ss = value.split(delimiter_pattern, 3);
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info[key] = [parseFloat(ss[0]), parseFloat(ss[1]), parseFloat(ss[2])];
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} else {
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info[key] = value;
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}
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}
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}
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const materialCreator = new MaterialCreator(this.resourcePath || path, this.materialOptions);
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materialCreator.setCrossOrigin(this.crossOrigin);
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materialCreator.setManager(this.manager);
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materialCreator.setMaterials(materialsInfo);
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return materialCreator;
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}
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};
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var MaterialCreator = class {
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constructor(baseUrl = "", options = {}) {
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this.baseUrl = baseUrl;
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this.options = options;
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this.materialsInfo = {};
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this.materials = {};
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this.materialsArray = [];
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this.nameLookup = {};
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this.crossOrigin = "anonymous";
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this.side = this.options.side !== void 0 ? this.options.side : FrontSide;
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this.wrap = this.options.wrap !== void 0 ? this.options.wrap : RepeatWrapping;
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}
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setCrossOrigin(value) {
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this.crossOrigin = value;
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return this;
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}
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setManager(value) {
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this.manager = value;
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}
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setMaterials(materialsInfo) {
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this.materialsInfo = this.convert(materialsInfo);
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this.materials = {};
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this.materialsArray = [];
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this.nameLookup = {};
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}
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convert(materialsInfo) {
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if (!this.options) return materialsInfo;
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const converted = {};
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for (const mn in materialsInfo) {
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const mat = materialsInfo[mn];
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const covmat = {};
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converted[mn] = covmat;
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for (const prop in mat) {
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let save = true;
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let value = mat[prop];
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const lprop = prop.toLowerCase();
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switch (lprop) {
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case "kd":
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case "ka":
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|
case "ks":
|
||||||
|
if (this.options && this.options.normalizeRGB) {
|
||||||
|
value = [value[0] / 255, value[1] / 255, value[2] / 255];
|
||||||
|
}
|
||||||
|
if (this.options && this.options.ignoreZeroRGBs) {
|
||||||
|
if (value[0] === 0 && value[1] === 0 && value[2] === 0) {
|
||||||
|
save = false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
if (save) {
|
||||||
|
covmat[lprop] = value;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return converted;
|
||||||
|
}
|
||||||
|
preload() {
|
||||||
|
for (const mn in this.materialsInfo) {
|
||||||
|
this.create(mn);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
getIndex(materialName) {
|
||||||
|
return this.nameLookup[materialName];
|
||||||
|
}
|
||||||
|
getAsArray() {
|
||||||
|
let index = 0;
|
||||||
|
for (const mn in this.materialsInfo) {
|
||||||
|
this.materialsArray[index] = this.create(mn);
|
||||||
|
this.nameLookup[mn] = index;
|
||||||
|
index++;
|
||||||
|
}
|
||||||
|
return this.materialsArray;
|
||||||
|
}
|
||||||
|
create(materialName) {
|
||||||
|
if (this.materials[materialName] === void 0) {
|
||||||
|
this.createMaterial_(materialName);
|
||||||
|
}
|
||||||
|
return this.materials[materialName];
|
||||||
|
}
|
||||||
|
createMaterial_(materialName) {
|
||||||
|
const scope = this;
|
||||||
|
const mat = this.materialsInfo[materialName];
|
||||||
|
const params = {
|
||||||
|
name: materialName,
|
||||||
|
side: this.side
|
||||||
|
};
|
||||||
|
function resolveURL(baseUrl, url) {
|
||||||
|
if (typeof url !== "string" || url === "")
|
||||||
|
return "";
|
||||||
|
if (/^https?:\/\//i.test(url)) return url;
|
||||||
|
return baseUrl + url;
|
||||||
|
}
|
||||||
|
function setMapForType(mapType, value) {
|
||||||
|
if (params[mapType]) return;
|
||||||
|
const texParams = scope.getTextureParams(value, params);
|
||||||
|
const map = scope.loadTexture(resolveURL(scope.baseUrl, texParams.url));
|
||||||
|
map.repeat.copy(texParams.scale);
|
||||||
|
map.offset.copy(texParams.offset);
|
||||||
|
map.wrapS = scope.wrap;
|
||||||
|
map.wrapT = scope.wrap;
|
||||||
|
if (mapType === "map" || mapType === "emissiveMap") {
|
||||||
|
map.colorSpace = SRGBColorSpace;
|
||||||
|
}
|
||||||
|
params[mapType] = map;
|
||||||
|
}
|
||||||
|
for (const prop in mat) {
|
||||||
|
const value = mat[prop];
|
||||||
|
let n;
|
||||||
|
if (value === "") continue;
|
||||||
|
switch (prop.toLowerCase()) {
|
||||||
|
// Ns is material specular exponent
|
||||||
|
case "kd":
|
||||||
|
params.color = ColorManagement.colorSpaceToWorking(new Color().fromArray(value), SRGBColorSpace);
|
||||||
|
break;
|
||||||
|
case "ks":
|
||||||
|
params.specular = ColorManagement.colorSpaceToWorking(new Color().fromArray(value), SRGBColorSpace);
|
||||||
|
break;
|
||||||
|
case "ke":
|
||||||
|
params.emissive = ColorManagement.colorSpaceToWorking(new Color().fromArray(value), SRGBColorSpace);
|
||||||
|
break;
|
||||||
|
case "map_kd":
|
||||||
|
setMapForType("map", value);
|
||||||
|
break;
|
||||||
|
case "map_ks":
|
||||||
|
setMapForType("specularMap", value);
|
||||||
|
break;
|
||||||
|
case "map_ke":
|
||||||
|
setMapForType("emissiveMap", value);
|
||||||
|
break;
|
||||||
|
case "norm":
|
||||||
|
setMapForType("normalMap", value);
|
||||||
|
break;
|
||||||
|
case "map_bump":
|
||||||
|
case "bump":
|
||||||
|
setMapForType("bumpMap", value);
|
||||||
|
break;
|
||||||
|
case "disp":
|
||||||
|
setMapForType("displacementMap", value);
|
||||||
|
break;
|
||||||
|
case "map_d":
|
||||||
|
setMapForType("alphaMap", value);
|
||||||
|
params.transparent = true;
|
||||||
|
break;
|
||||||
|
case "ns":
|
||||||
|
params.shininess = parseFloat(value);
|
||||||
|
break;
|
||||||
|
case "d":
|
||||||
|
n = parseFloat(value);
|
||||||
|
if (n < 1) {
|
||||||
|
params.opacity = n;
|
||||||
|
params.transparent = true;
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case "tr":
|
||||||
|
n = parseFloat(value);
|
||||||
|
if (this.options && this.options.invertTrProperty) n = 1 - n;
|
||||||
|
if (n > 0) {
|
||||||
|
params.opacity = 1 - n;
|
||||||
|
params.transparent = true;
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
this.materials[materialName] = new MeshPhongMaterial(params);
|
||||||
|
return this.materials[materialName];
|
||||||
|
}
|
||||||
|
getTextureParams(value, matParams) {
|
||||||
|
const texParams = {
|
||||||
|
scale: new Vector2(1, 1),
|
||||||
|
offset: new Vector2(0, 0)
|
||||||
|
};
|
||||||
|
const items = value.split(/\s+/);
|
||||||
|
let pos;
|
||||||
|
pos = items.indexOf("-bm");
|
||||||
|
if (pos >= 0) {
|
||||||
|
matParams.bumpScale = parseFloat(items[pos + 1]);
|
||||||
|
items.splice(pos, 2);
|
||||||
|
}
|
||||||
|
pos = items.indexOf("-mm");
|
||||||
|
if (pos >= 0) {
|
||||||
|
matParams.displacementBias = parseFloat(items[pos + 1]);
|
||||||
|
matParams.displacementScale = parseFloat(items[pos + 2]);
|
||||||
|
items.splice(pos, 3);
|
||||||
|
}
|
||||||
|
pos = items.indexOf("-s");
|
||||||
|
if (pos >= 0) {
|
||||||
|
texParams.scale.set(parseFloat(items[pos + 1]), parseFloat(items[pos + 2]));
|
||||||
|
items.splice(pos, 4);
|
||||||
|
}
|
||||||
|
pos = items.indexOf("-o");
|
||||||
|
if (pos >= 0) {
|
||||||
|
texParams.offset.set(parseFloat(items[pos + 1]), parseFloat(items[pos + 2]));
|
||||||
|
items.splice(pos, 4);
|
||||||
|
}
|
||||||
|
texParams.url = items.join(" ").trim();
|
||||||
|
return texParams;
|
||||||
|
}
|
||||||
|
loadTexture(url, mapping, onLoad, onProgress, onError) {
|
||||||
|
const manager = this.manager !== void 0 ? this.manager : DefaultLoadingManager;
|
||||||
|
let loader = manager.getHandler(url);
|
||||||
|
if (loader === null) {
|
||||||
|
loader = new TextureLoader(manager);
|
||||||
|
}
|
||||||
|
if (loader.setCrossOrigin) loader.setCrossOrigin(this.crossOrigin);
|
||||||
|
const texture = loader.load(url, onLoad, onProgress, onError);
|
||||||
|
if (mapping !== void 0) texture.mapping = mapping;
|
||||||
|
return texture;
|
||||||
|
}
|
||||||
|
};
|
||||||
|
export {
|
||||||
|
MTLLoader
|
||||||
|
};
|
||||||
|
//# sourceMappingURL=three_examples_jsm_loaders_MTLLoader__js.js.map
|
||||||
7
node_modules/.vite/deps/three_examples_jsm_loaders_MTLLoader__js.js.map
generated
vendored
Normal file
7
node_modules/.vite/deps/three_examples_jsm_loaders_MTLLoader__js.js.map
generated
vendored
Normal file
File diff suppressed because one or more lines are too long
539
node_modules/.vite/deps/three_examples_jsm_loaders_OBJLoader__js.js
generated
vendored
Normal file
539
node_modules/.vite/deps/three_examples_jsm_loaders_OBJLoader__js.js
generated
vendored
Normal file
|
|
@ -0,0 +1,539 @@
|
||||||
|
import {
|
||||||
|
BufferGeometry,
|
||||||
|
Color,
|
||||||
|
FileLoader,
|
||||||
|
Float32BufferAttribute,
|
||||||
|
Group,
|
||||||
|
LineBasicMaterial,
|
||||||
|
LineSegments,
|
||||||
|
Loader,
|
||||||
|
Material,
|
||||||
|
Mesh,
|
||||||
|
MeshPhongMaterial,
|
||||||
|
Points,
|
||||||
|
PointsMaterial,
|
||||||
|
SRGBColorSpace,
|
||||||
|
Vector3
|
||||||
|
} from "./chunk-5P7KF7VS.js";
|
||||||
|
|
||||||
|
// node_modules/three/examples/jsm/loaders/OBJLoader.js
|
||||||
|
var _object_pattern = /^[og]\s*(.+)?/;
|
||||||
|
var _material_library_pattern = /^mtllib /;
|
||||||
|
var _material_use_pattern = /^usemtl /;
|
||||||
|
var _map_use_pattern = /^usemap /;
|
||||||
|
var _face_vertex_data_separator_pattern = /\s+/;
|
||||||
|
var _vA = new Vector3();
|
||||||
|
var _vB = new Vector3();
|
||||||
|
var _vC = new Vector3();
|
||||||
|
var _ab = new Vector3();
|
||||||
|
var _cb = new Vector3();
|
||||||
|
var _color = new Color();
|
||||||
|
function ParserState() {
|
||||||
|
const state = {
|
||||||
|
objects: [],
|
||||||
|
object: {},
|
||||||
|
vertices: [],
|
||||||
|
normals: [],
|
||||||
|
colors: [],
|
||||||
|
uvs: [],
|
||||||
|
materials: {},
|
||||||
|
materialLibraries: [],
|
||||||
|
startObject: function(name, fromDeclaration) {
|
||||||
|
if (this.object && this.object.fromDeclaration === false) {
|
||||||
|
this.object.name = name;
|
||||||
|
this.object.fromDeclaration = fromDeclaration !== false;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
const previousMaterial = this.object && typeof this.object.currentMaterial === "function" ? this.object.currentMaterial() : void 0;
|
||||||
|
if (this.object && typeof this.object._finalize === "function") {
|
||||||
|
this.object._finalize(true);
|
||||||
|
}
|
||||||
|
this.object = {
|
||||||
|
name: name || "",
|
||||||
|
fromDeclaration: fromDeclaration !== false,
|
||||||
|
geometry: {
|
||||||
|
vertices: [],
|
||||||
|
normals: [],
|
||||||
|
colors: [],
|
||||||
|
uvs: [],
|
||||||
|
hasUVIndices: false
|
||||||
|
},
|
||||||
|
materials: [],
|
||||||
|
smooth: true,
|
||||||
|
startMaterial: function(name2, libraries) {
|
||||||
|
const previous = this._finalize(false);
|
||||||
|
if (previous && (previous.inherited || previous.groupCount <= 0)) {
|
||||||
|
this.materials.splice(previous.index, 1);
|
||||||
|
}
|
||||||
|
const material = {
|
||||||
|
index: this.materials.length,
|
||||||
|
name: name2 || "",
|
||||||
|
mtllib: Array.isArray(libraries) && libraries.length > 0 ? libraries[libraries.length - 1] : "",
|
||||||
|
smooth: previous !== void 0 ? previous.smooth : this.smooth,
|
||||||
|
groupStart: previous !== void 0 ? previous.groupEnd : 0,
|
||||||
|
groupEnd: -1,
|
||||||
|
groupCount: -1,
|
||||||
|
inherited: false,
|
||||||
|
clone: function(index) {
|
||||||
|
const cloned = {
|
||||||
|
index: typeof index === "number" ? index : this.index,
|
||||||
|
name: this.name,
|
||||||
|
mtllib: this.mtllib,
|
||||||
|
smooth: this.smooth,
|
||||||
|
groupStart: 0,
|
||||||
|
groupEnd: -1,
|
||||||
|
groupCount: -1,
|
||||||
|
inherited: false
|
||||||
|
};
|
||||||
|
cloned.clone = this.clone.bind(cloned);
|
||||||
|
return cloned;
|
||||||
|
}
|
||||||
|
};
|
||||||
|
this.materials.push(material);
|
||||||
|
return material;
|
||||||
|
},
|
||||||
|
currentMaterial: function() {
|
||||||
|
if (this.materials.length > 0) {
|
||||||
|
return this.materials[this.materials.length - 1];
|
||||||
|
}
|
||||||
|
return void 0;
|
||||||
|
},
|
||||||
|
_finalize: function(end) {
|
||||||
|
const lastMultiMaterial = this.currentMaterial();
|
||||||
|
if (lastMultiMaterial && lastMultiMaterial.groupEnd === -1) {
|
||||||
|
lastMultiMaterial.groupEnd = this.geometry.vertices.length / 3;
|
||||||
|
lastMultiMaterial.groupCount = lastMultiMaterial.groupEnd - lastMultiMaterial.groupStart;
|
||||||
|
lastMultiMaterial.inherited = false;
|
||||||
|
}
|
||||||
|
if (end && this.materials.length > 1) {
|
||||||
|
for (let mi = this.materials.length - 1; mi >= 0; mi--) {
|
||||||
|
if (this.materials[mi].groupCount <= 0) {
|
||||||
|
this.materials.splice(mi, 1);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (end && this.materials.length === 0) {
|
||||||
|
this.materials.push({
|
||||||
|
name: "",
|
||||||
|
smooth: this.smooth
|
||||||
|
});
|
||||||
|
}
|
||||||
|
return lastMultiMaterial;
|
||||||
|
}
|
||||||
|
};
|
||||||
|
if (previousMaterial && previousMaterial.name && typeof previousMaterial.clone === "function") {
|
||||||
|
const declared = previousMaterial.clone(0);
|
||||||
|
declared.inherited = true;
|
||||||
|
this.object.materials.push(declared);
|
||||||
|
}
|
||||||
|
this.objects.push(this.object);
|
||||||
|
},
|
||||||
|
finalize: function() {
|
||||||
|
if (this.object && typeof this.object._finalize === "function") {
|
||||||
|
this.object._finalize(true);
|
||||||
|
}
|
||||||
|
},
|
||||||
|
parseVertexIndex: function(value, len) {
|
||||||
|
const index = parseInt(value, 10);
|
||||||
|
return (index >= 0 ? index - 1 : index + len / 3) * 3;
|
||||||
|
},
|
||||||
|
parseNormalIndex: function(value, len) {
|
||||||
|
const index = parseInt(value, 10);
|
||||||
|
return (index >= 0 ? index - 1 : index + len / 3) * 3;
|
||||||
|
},
|
||||||
|
parseUVIndex: function(value, len) {
|
||||||
|
const index = parseInt(value, 10);
|
||||||
|
return (index >= 0 ? index - 1 : index + len / 2) * 2;
|
||||||
|
},
|
||||||
|
addVertex: function(a, b, c) {
|
||||||
|
const src = this.vertices;
|
||||||
|
const dst = this.object.geometry.vertices;
|
||||||
|
dst.push(src[a + 0], src[a + 1], src[a + 2]);
|
||||||
|
dst.push(src[b + 0], src[b + 1], src[b + 2]);
|
||||||
|
dst.push(src[c + 0], src[c + 1], src[c + 2]);
|
||||||
|
},
|
||||||
|
addVertexPoint: function(a) {
|
||||||
|
const src = this.vertices;
|
||||||
|
const dst = this.object.geometry.vertices;
|
||||||
|
dst.push(src[a + 0], src[a + 1], src[a + 2]);
|
||||||
|
},
|
||||||
|
addVertexLine: function(a) {
|
||||||
|
const src = this.vertices;
|
||||||
|
const dst = this.object.geometry.vertices;
|
||||||
|
dst.push(src[a + 0], src[a + 1], src[a + 2]);
|
||||||
|
},
|
||||||
|
addNormal: function(a, b, c) {
|
||||||
|
const src = this.normals;
|
||||||
|
const dst = this.object.geometry.normals;
|
||||||
|
dst.push(src[a + 0], src[a + 1], src[a + 2]);
|
||||||
|
dst.push(src[b + 0], src[b + 1], src[b + 2]);
|
||||||
|
dst.push(src[c + 0], src[c + 1], src[c + 2]);
|
||||||
|
},
|
||||||
|
addFaceNormal: function(a, b, c) {
|
||||||
|
const src = this.vertices;
|
||||||
|
const dst = this.object.geometry.normals;
|
||||||
|
_vA.fromArray(src, a);
|
||||||
|
_vB.fromArray(src, b);
|
||||||
|
_vC.fromArray(src, c);
|
||||||
|
_cb.subVectors(_vC, _vB);
|
||||||
|
_ab.subVectors(_vA, _vB);
|
||||||
|
_cb.cross(_ab);
|
||||||
|
_cb.normalize();
|
||||||
|
dst.push(_cb.x, _cb.y, _cb.z);
|
||||||
|
dst.push(_cb.x, _cb.y, _cb.z);
|
||||||
|
dst.push(_cb.x, _cb.y, _cb.z);
|
||||||
|
},
|
||||||
|
addColor: function(a, b, c) {
|
||||||
|
const src = this.colors;
|
||||||
|
const dst = this.object.geometry.colors;
|
||||||
|
if (src[a] !== void 0) dst.push(src[a + 0], src[a + 1], src[a + 2]);
|
||||||
|
if (src[b] !== void 0) dst.push(src[b + 0], src[b + 1], src[b + 2]);
|
||||||
|
if (src[c] !== void 0) dst.push(src[c + 0], src[c + 1], src[c + 2]);
|
||||||
|
},
|
||||||
|
addUV: function(a, b, c) {
|
||||||
|
const src = this.uvs;
|
||||||
|
const dst = this.object.geometry.uvs;
|
||||||
|
dst.push(src[a + 0], src[a + 1]);
|
||||||
|
dst.push(src[b + 0], src[b + 1]);
|
||||||
|
dst.push(src[c + 0], src[c + 1]);
|
||||||
|
},
|
||||||
|
addDefaultUV: function() {
|
||||||
|
const dst = this.object.geometry.uvs;
|
||||||
|
dst.push(0, 0);
|
||||||
|
dst.push(0, 0);
|
||||||
|
dst.push(0, 0);
|
||||||
|
},
|
||||||
|
addUVLine: function(a) {
|
||||||
|
const src = this.uvs;
|
||||||
|
const dst = this.object.geometry.uvs;
|
||||||
|
dst.push(src[a + 0], src[a + 1]);
|
||||||
|
},
|
||||||
|
addFace: function(a, b, c, ua, ub, uc, na, nb, nc) {
|
||||||
|
const vLen = this.vertices.length;
|
||||||
|
let ia = this.parseVertexIndex(a, vLen);
|
||||||
|
let ib = this.parseVertexIndex(b, vLen);
|
||||||
|
let ic = this.parseVertexIndex(c, vLen);
|
||||||
|
this.addVertex(ia, ib, ic);
|
||||||
|
this.addColor(ia, ib, ic);
|
||||||
|
if (na !== void 0 && na !== "") {
|
||||||
|
const nLen = this.normals.length;
|
||||||
|
ia = this.parseNormalIndex(na, nLen);
|
||||||
|
ib = this.parseNormalIndex(nb, nLen);
|
||||||
|
ic = this.parseNormalIndex(nc, nLen);
|
||||||
|
this.addNormal(ia, ib, ic);
|
||||||
|
} else {
|
||||||
|
this.addFaceNormal(ia, ib, ic);
|
||||||
|
}
|
||||||
|
if (ua !== void 0 && ua !== "") {
|
||||||
|
const uvLen = this.uvs.length;
|
||||||
|
ia = this.parseUVIndex(ua, uvLen);
|
||||||
|
ib = this.parseUVIndex(ub, uvLen);
|
||||||
|
ic = this.parseUVIndex(uc, uvLen);
|
||||||
|
this.addUV(ia, ib, ic);
|
||||||
|
this.object.geometry.hasUVIndices = true;
|
||||||
|
} else {
|
||||||
|
this.addDefaultUV();
|
||||||
|
}
|
||||||
|
},
|
||||||
|
addPointGeometry: function(vertices) {
|
||||||
|
this.object.geometry.type = "Points";
|
||||||
|
const vLen = this.vertices.length;
|
||||||
|
for (let vi = 0, l = vertices.length; vi < l; vi++) {
|
||||||
|
const index = this.parseVertexIndex(vertices[vi], vLen);
|
||||||
|
this.addVertexPoint(index);
|
||||||
|
this.addColor(index);
|
||||||
|
}
|
||||||
|
},
|
||||||
|
addLineGeometry: function(vertices, uvs) {
|
||||||
|
this.object.geometry.type = "Line";
|
||||||
|
const vLen = this.vertices.length;
|
||||||
|
const uvLen = this.uvs.length;
|
||||||
|
for (let vi = 0, l = vertices.length; vi < l; vi++) {
|
||||||
|
this.addVertexLine(this.parseVertexIndex(vertices[vi], vLen));
|
||||||
|
}
|
||||||
|
for (let uvi = 0, l = uvs.length; uvi < l; uvi++) {
|
||||||
|
this.addUVLine(this.parseUVIndex(uvs[uvi], uvLen));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
};
|
||||||
|
state.startObject("", false);
|
||||||
|
return state;
|
||||||
|
}
|
||||||
|
var OBJLoader = class extends Loader {
|
||||||
|
/**
|
||||||
|
* Constructs a new OBJ loader.
|
||||||
|
*
|
||||||
|
* @param {LoadingManager} [manager] - The loading manager.
|
||||||
|
*/
|
||||||
|
constructor(manager) {
|
||||||
|
super(manager);
|
||||||
|
this.materials = null;
|
||||||
|
}
|
||||||
|
/**
|
||||||
|
* Starts loading from the given URL and passes the loaded OBJ asset
|
||||||
|
* to the `onLoad()` callback.
|
||||||
|
*
|
||||||
|
* @param {string} url - The path/URL of the file to be loaded. This can also be a data URI.
|
||||||
|
* @param {function(Group)} onLoad - Executed when the loading process has been finished.
|
||||||
|
* @param {onProgressCallback} onProgress - Executed while the loading is in progress.
|
||||||
|
* @param {onErrorCallback} onError - Executed when errors occur.
|
||||||
|
*/
|
||||||
|
load(url, onLoad, onProgress, onError) {
|
||||||
|
const scope = this;
|
||||||
|
const loader = new FileLoader(this.manager);
|
||||||
|
loader.setPath(this.path);
|
||||||
|
loader.setRequestHeader(this.requestHeader);
|
||||||
|
loader.setWithCredentials(this.withCredentials);
|
||||||
|
loader.load(url, function(text) {
|
||||||
|
try {
|
||||||
|
onLoad(scope.parse(text));
|
||||||
|
} catch (e) {
|
||||||
|
if (onError) {
|
||||||
|
onError(e);
|
||||||
|
} else {
|
||||||
|
console.error(e);
|
||||||
|
}
|
||||||
|
scope.manager.itemError(url);
|
||||||
|
}
|
||||||
|
}, onProgress, onError);
|
||||||
|
}
|
||||||
|
/**
|
||||||
|
* Sets the material creator for this OBJ. This object is loaded via {@link MTLLoader}.
|
||||||
|
*
|
||||||
|
* @param {MaterialCreator} materials - An object that creates the materials for this OBJ.
|
||||||
|
* @return {OBJLoader} A reference to this loader.
|
||||||
|
*/
|
||||||
|
setMaterials(materials) {
|
||||||
|
this.materials = materials;
|
||||||
|
return this;
|
||||||
|
}
|
||||||
|
/**
|
||||||
|
* Parses the given OBJ data and returns the resulting group.
|
||||||
|
*
|
||||||
|
* @param {string} text - The raw OBJ data as a string.
|
||||||
|
* @return {Group} The parsed OBJ.
|
||||||
|
*/
|
||||||
|
parse(text) {
|
||||||
|
const state = new ParserState();
|
||||||
|
if (text.indexOf("\r\n") !== -1) {
|
||||||
|
text = text.replace(/\r\n/g, "\n");
|
||||||
|
}
|
||||||
|
if (text.indexOf("\\\n") !== -1) {
|
||||||
|
text = text.replace(/\\\n/g, "");
|
||||||
|
}
|
||||||
|
const lines = text.split("\n");
|
||||||
|
let result = [];
|
||||||
|
for (let i = 0, l = lines.length; i < l; i++) {
|
||||||
|
const line = lines[i].trimStart();
|
||||||
|
if (line.length === 0) continue;
|
||||||
|
const lineFirstChar = line.charAt(0);
|
||||||
|
if (lineFirstChar === "#") continue;
|
||||||
|
if (lineFirstChar === "v") {
|
||||||
|
const data = line.split(_face_vertex_data_separator_pattern);
|
||||||
|
switch (data[0]) {
|
||||||
|
case "v":
|
||||||
|
state.vertices.push(
|
||||||
|
parseFloat(data[1]),
|
||||||
|
parseFloat(data[2]),
|
||||||
|
parseFloat(data[3])
|
||||||
|
);
|
||||||
|
if (data.length >= 7) {
|
||||||
|
_color.setRGB(
|
||||||
|
parseFloat(data[4]),
|
||||||
|
parseFloat(data[5]),
|
||||||
|
parseFloat(data[6]),
|
||||||
|
SRGBColorSpace
|
||||||
|
);
|
||||||
|
state.colors.push(_color.r, _color.g, _color.b);
|
||||||
|
} else {
|
||||||
|
state.colors.push(void 0, void 0, void 0);
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case "vn":
|
||||||
|
state.normals.push(
|
||||||
|
parseFloat(data[1]),
|
||||||
|
parseFloat(data[2]),
|
||||||
|
parseFloat(data[3])
|
||||||
|
);
|
||||||
|
break;
|
||||||
|
case "vt":
|
||||||
|
state.uvs.push(
|
||||||
|
parseFloat(data[1]),
|
||||||
|
parseFloat(data[2])
|
||||||
|
);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
} else if (lineFirstChar === "f") {
|
||||||
|
const lineData = line.slice(1).trim();
|
||||||
|
const vertexData = lineData.split(_face_vertex_data_separator_pattern);
|
||||||
|
const faceVertices = [];
|
||||||
|
for (let j = 0, jl = vertexData.length; j < jl; j++) {
|
||||||
|
const vertex = vertexData[j];
|
||||||
|
if (vertex.length > 0) {
|
||||||
|
const vertexParts = vertex.split("/");
|
||||||
|
faceVertices.push(vertexParts);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
const v1 = faceVertices[0];
|
||||||
|
for (let j = 1, jl = faceVertices.length - 1; j < jl; j++) {
|
||||||
|
const v2 = faceVertices[j];
|
||||||
|
const v3 = faceVertices[j + 1];
|
||||||
|
state.addFace(
|
||||||
|
v1[0],
|
||||||
|
v2[0],
|
||||||
|
v3[0],
|
||||||
|
v1[1],
|
||||||
|
v2[1],
|
||||||
|
v3[1],
|
||||||
|
v1[2],
|
||||||
|
v2[2],
|
||||||
|
v3[2]
|
||||||
|
);
|
||||||
|
}
|
||||||
|
} else if (lineFirstChar === "l") {
|
||||||
|
const lineParts = line.substring(1).trim().split(" ");
|
||||||
|
let lineVertices = [];
|
||||||
|
const lineUVs = [];
|
||||||
|
if (line.indexOf("/") === -1) {
|
||||||
|
lineVertices = lineParts;
|
||||||
|
} else {
|
||||||
|
for (let li = 0, llen = lineParts.length; li < llen; li++) {
|
||||||
|
const parts = lineParts[li].split("/");
|
||||||
|
if (parts[0] !== "") lineVertices.push(parts[0]);
|
||||||
|
if (parts[1] !== "") lineUVs.push(parts[1]);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
state.addLineGeometry(lineVertices, lineUVs);
|
||||||
|
} else if (lineFirstChar === "p") {
|
||||||
|
const lineData = line.slice(1).trim();
|
||||||
|
const pointData = lineData.split(" ");
|
||||||
|
state.addPointGeometry(pointData);
|
||||||
|
} else if ((result = _object_pattern.exec(line)) !== null) {
|
||||||
|
const name = (" " + result[0].slice(1).trim()).slice(1);
|
||||||
|
state.startObject(name);
|
||||||
|
} else if (_material_use_pattern.test(line)) {
|
||||||
|
state.object.startMaterial(line.substring(7).trim(), state.materialLibraries);
|
||||||
|
} else if (_material_library_pattern.test(line)) {
|
||||||
|
state.materialLibraries.push(line.substring(7).trim());
|
||||||
|
} else if (_map_use_pattern.test(line)) {
|
||||||
|
console.warn('THREE.OBJLoader: Rendering identifier "usemap" not supported. Textures must be defined in MTL files.');
|
||||||
|
} else if (lineFirstChar === "s") {
|
||||||
|
result = line.split(" ");
|
||||||
|
if (result.length > 1) {
|
||||||
|
const value = result[1].trim().toLowerCase();
|
||||||
|
state.object.smooth = value !== "0" && value !== "off";
|
||||||
|
} else {
|
||||||
|
state.object.smooth = true;
|
||||||
|
}
|
||||||
|
const material = state.object.currentMaterial();
|
||||||
|
if (material) material.smooth = state.object.smooth;
|
||||||
|
} else {
|
||||||
|
if (line === "\0") continue;
|
||||||
|
console.warn('THREE.OBJLoader: Unexpected line: "' + line + '"');
|
||||||
|
}
|
||||||
|
}
|
||||||
|
state.finalize();
|
||||||
|
const container = new Group();
|
||||||
|
container.materialLibraries = [].concat(state.materialLibraries);
|
||||||
|
const hasPrimitives = !(state.objects.length === 1 && state.objects[0].geometry.vertices.length === 0);
|
||||||
|
if (hasPrimitives === true) {
|
||||||
|
for (let i = 0, l = state.objects.length; i < l; i++) {
|
||||||
|
const object = state.objects[i];
|
||||||
|
const geometry = object.geometry;
|
||||||
|
const materials = object.materials;
|
||||||
|
const isLine = geometry.type === "Line";
|
||||||
|
const isPoints = geometry.type === "Points";
|
||||||
|
let hasVertexColors = false;
|
||||||
|
if (geometry.vertices.length === 0) continue;
|
||||||
|
const buffergeometry = new BufferGeometry();
|
||||||
|
buffergeometry.setAttribute("position", new Float32BufferAttribute(geometry.vertices, 3));
|
||||||
|
if (geometry.normals.length > 0) {
|
||||||
|
buffergeometry.setAttribute("normal", new Float32BufferAttribute(geometry.normals, 3));
|
||||||
|
}
|
||||||
|
if (geometry.colors.length > 0) {
|
||||||
|
hasVertexColors = true;
|
||||||
|
buffergeometry.setAttribute("color", new Float32BufferAttribute(geometry.colors, 3));
|
||||||
|
}
|
||||||
|
if (geometry.hasUVIndices === true) {
|
||||||
|
buffergeometry.setAttribute("uv", new Float32BufferAttribute(geometry.uvs, 2));
|
||||||
|
}
|
||||||
|
const createdMaterials = [];
|
||||||
|
for (let mi = 0, miLen = materials.length; mi < miLen; mi++) {
|
||||||
|
const sourceMaterial = materials[mi];
|
||||||
|
const materialHash = sourceMaterial.name + "_" + sourceMaterial.smooth + "_" + hasVertexColors;
|
||||||
|
let material = state.materials[materialHash];
|
||||||
|
if (this.materials !== null) {
|
||||||
|
material = this.materials.create(sourceMaterial.name);
|
||||||
|
if (isLine && material && !(material instanceof LineBasicMaterial)) {
|
||||||
|
const materialLine = new LineBasicMaterial();
|
||||||
|
Material.prototype.copy.call(materialLine, material);
|
||||||
|
materialLine.color.copy(material.color);
|
||||||
|
material = materialLine;
|
||||||
|
} else if (isPoints && material && !(material instanceof PointsMaterial)) {
|
||||||
|
const materialPoints = new PointsMaterial({ size: 10, sizeAttenuation: false });
|
||||||
|
Material.prototype.copy.call(materialPoints, material);
|
||||||
|
materialPoints.color.copy(material.color);
|
||||||
|
materialPoints.map = material.map;
|
||||||
|
material = materialPoints;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (material === void 0) {
|
||||||
|
if (isLine) {
|
||||||
|
material = new LineBasicMaterial();
|
||||||
|
} else if (isPoints) {
|
||||||
|
material = new PointsMaterial({ size: 1, sizeAttenuation: false });
|
||||||
|
} else {
|
||||||
|
material = new MeshPhongMaterial();
|
||||||
|
}
|
||||||
|
material.name = sourceMaterial.name;
|
||||||
|
material.flatShading = sourceMaterial.smooth ? false : true;
|
||||||
|
material.vertexColors = hasVertexColors;
|
||||||
|
state.materials[materialHash] = material;
|
||||||
|
}
|
||||||
|
createdMaterials.push(material);
|
||||||
|
}
|
||||||
|
let mesh;
|
||||||
|
if (createdMaterials.length > 1) {
|
||||||
|
for (let mi = 0, miLen = materials.length; mi < miLen; mi++) {
|
||||||
|
const sourceMaterial = materials[mi];
|
||||||
|
buffergeometry.addGroup(sourceMaterial.groupStart, sourceMaterial.groupCount, mi);
|
||||||
|
}
|
||||||
|
if (isLine) {
|
||||||
|
mesh = new LineSegments(buffergeometry, createdMaterials);
|
||||||
|
} else if (isPoints) {
|
||||||
|
mesh = new Points(buffergeometry, createdMaterials);
|
||||||
|
} else {
|
||||||
|
mesh = new Mesh(buffergeometry, createdMaterials);
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
if (isLine) {
|
||||||
|
mesh = new LineSegments(buffergeometry, createdMaterials[0]);
|
||||||
|
} else if (isPoints) {
|
||||||
|
mesh = new Points(buffergeometry, createdMaterials[0]);
|
||||||
|
} else {
|
||||||
|
mesh = new Mesh(buffergeometry, createdMaterials[0]);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
mesh.name = object.name;
|
||||||
|
container.add(mesh);
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
if (state.vertices.length > 0) {
|
||||||
|
const material = new PointsMaterial({ size: 1, sizeAttenuation: false });
|
||||||
|
const buffergeometry = new BufferGeometry();
|
||||||
|
buffergeometry.setAttribute("position", new Float32BufferAttribute(state.vertices, 3));
|
||||||
|
if (state.colors.length > 0 && state.colors[0] !== void 0) {
|
||||||
|
buffergeometry.setAttribute("color", new Float32BufferAttribute(state.colors, 3));
|
||||||
|
material.vertexColors = true;
|
||||||
|
}
|
||||||
|
const points = new Points(buffergeometry, material);
|
||||||
|
container.add(points);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return container;
|
||||||
|
}
|
||||||
|
};
|
||||||
|
export {
|
||||||
|
OBJLoader
|
||||||
|
};
|
||||||
|
//# sourceMappingURL=three_examples_jsm_loaders_OBJLoader__js.js.map
|
||||||
7
node_modules/.vite/deps/three_examples_jsm_loaders_OBJLoader__js.js.map
generated
vendored
Normal file
7
node_modules/.vite/deps/three_examples_jsm_loaders_OBJLoader__js.js.map
generated
vendored
Normal file
File diff suppressed because one or more lines are too long
Binary file not shown.
|
|
@ -0,0 +1,732 @@
|
||||||
|
<robot name="robot">
|
||||||
|
<link name="base_footprint"></link>
|
||||||
|
<joint name="base_joint" type="fixed">
|
||||||
|
<parent link="base_footprint" />
|
||||||
|
<child link="base_link" />
|
||||||
|
<origin xyz="0 0 0" rpy="0 0 0" />
|
||||||
|
<limit effort="1000.0" lower="-1" upper="1" velocity="0.5"/>
|
||||||
|
</joint>
|
||||||
|
<link name="base_link">
|
||||||
|
<visual>
|
||||||
|
<origin xyz="0 0 0" rpy="0 0 0" />
|
||||||
|
<geometry>
|
||||||
|
<box size="0.1 0.05 0.05" />
|
||||||
|
</geometry>
|
||||||
|
<material name="base_link-material">
|
||||||
|
<color rgba="0.0021246888847058823 0.04970656597728775 0.48514994004665124 1" />
|
||||||
|
</material>
|
||||||
|
</visual>
|
||||||
|
<collision>
|
||||||
|
<origin xyz="0 0 0" rpy="0 0 0" />
|
||||||
|
<geometry>
|
||||||
|
<box size="0.1 0.05 0.05" />
|
||||||
|
</geometry>
|
||||||
|
</collision>
|
||||||
|
<inertial>
|
||||||
|
<origin xyz="0 0 0" rpy="0 0 0" />
|
||||||
|
<mass value="1" />
|
||||||
|
<inertia ixx="0.16666666666666666" ixy="0" ixz="0" iyy="0.16666666666666666" iyz="0" izz="0.16666666666666666" />
|
||||||
|
</inertial>
|
||||||
|
</link>
|
||||||
|
<joint name="base_link_to_spine_1" type="revolute">
|
||||||
|
<parent link="base_link"/>
|
||||||
|
<child link="spine_1"/>
|
||||||
|
<origin xyz="0 0 0.0337" rpy="0 0 0"/>
|
||||||
|
<axis xyz="-0.9997 -0.0114 0.0229"/>
|
||||||
|
<limit effort="1000.0" lower="-1" upper="1" velocity="0.5"/>
|
||||||
|
</joint>
|
||||||
|
<link name="spine_1">
|
||||||
|
<visual>
|
||||||
|
<origin xyz="0 0 0.05" rpy="0 0 0" />
|
||||||
|
<geometry>
|
||||||
|
<box size="0.1 0.05 0.1" />
|
||||||
|
</geometry>
|
||||||
|
<material name="spine_1-material">
|
||||||
|
<color rgba="0.0021246888847058823 0.04970656597728775 0.48514994004665124 1" />
|
||||||
|
</material>
|
||||||
|
</visual>
|
||||||
|
<collision>
|
||||||
|
<origin xyz="0 0 0.05" rpy="0 0 0" />
|
||||||
|
<geometry>
|
||||||
|
<box size="0.1 0.05 0.1" />
|
||||||
|
</geometry>
|
||||||
|
</collision>
|
||||||
|
<inertial>
|
||||||
|
<origin xyz="0 0 0.05" rpy="0 0 0" />
|
||||||
|
<mass value="1" />
|
||||||
|
<inertia ixx="0.16666666666666666" ixy="0" ixz="0" iyy="0.16666666666666666" iyz="0" izz="0.16666666666666666" />
|
||||||
|
</inertial>
|
||||||
|
</link>
|
||||||
|
<joint name="spine_1_to_upper_arm_right" type="revolute">
|
||||||
|
<parent link="spine_1"/>
|
||||||
|
<child link="upper_arm_right"/>
|
||||||
|
<origin xyz="0.0624 0 0.0973" rpy="-3.1416 -0.6587 0"/>
|
||||||
|
<axis xyz="-0.9997 -0.0114 0.0229"/>
|
||||||
|
<limit effort="1000.0" lower="-1" upper="1" velocity="0.5"/>
|
||||||
|
</joint>
|
||||||
|
<link name="upper_arm_right">
|
||||||
|
<visual>
|
||||||
|
<origin xyz="0 0 0.03" rpy="0 0 0" />
|
||||||
|
<geometry>
|
||||||
|
<box size="0.03 0.03 0.06" />
|
||||||
|
</geometry>
|
||||||
|
<material name="upper_arm_right-material">
|
||||||
|
<color rgba="0.0021246888847058823 0.04970656597728775 0.48514994004665124 1" />
|
||||||
|
</material>
|
||||||
|
</visual>
|
||||||
|
<collision>
|
||||||
|
<origin xyz="0 0 0.03" rpy="0 0 0" />
|
||||||
|
<geometry>
|
||||||
|
<box size="0.03 0.03 0.06" />
|
||||||
|
</geometry>
|
||||||
|
</collision>
|
||||||
|
<inertial>
|
||||||
|
<origin xyz="0 0 0.03" rpy="0 0 0" />
|
||||||
|
<mass value="1" />
|
||||||
|
<inertia ixx="0.16666666666666666" ixy="0" ixz="0" iyy="0.16666666666666666" iyz="0" izz="0.16666666666666666" />
|
||||||
|
</inertial>
|
||||||
|
</link>
|
||||||
|
<joint name="upper_arm_right_to_lower_arm_right" type="revolute">
|
||||||
|
<parent link="upper_arm_right"/>
|
||||||
|
<child link="lower_arm_right"/>
|
||||||
|
<origin xyz="0.0 0 .065" rpy="0 0 0"/>
|
||||||
|
<axis xyz="-0.9997 -0.0114 0.0229"/>
|
||||||
|
<limit effort="1000.0" lower="-1" upper="1" velocity="0.5"/>
|
||||||
|
</joint>
|
||||||
|
<link name="lower_arm_right">
|
||||||
|
<visual>
|
||||||
|
<origin xyz="0 0 0.025" rpy="0 0 0" />
|
||||||
|
<geometry>
|
||||||
|
<box size="0.03 0.03 0.05" />
|
||||||
|
</geometry>
|
||||||
|
<material name="lower_arm_right-material">
|
||||||
|
<color rgba="0.0021246888847058823 0.04970656597728775 0.48514994004665124 1" />
|
||||||
|
</material>
|
||||||
|
</visual>
|
||||||
|
<collision>
|
||||||
|
<origin xyz="0 0 0.025" rpy="0 0 0" />
|
||||||
|
<geometry>
|
||||||
|
<box size="0.03 0.03 0.05" />
|
||||||
|
</geometry>
|
||||||
|
</collision>
|
||||||
|
<inertial>
|
||||||
|
<origin xyz="0 0 0.025" rpy="0 0 0" />
|
||||||
|
<mass value="1" />
|
||||||
|
<inertia ixx="0.16666666666666666" ixy="0" ixz="0" iyy="0.16666666666666666" iyz="0" izz="0.16666666666666666" />
|
||||||
|
</inertial>
|
||||||
|
</link>
|
||||||
|
<joint name="lower_arm_right_to_hand_right" type="revolute">
|
||||||
|
<parent link="lower_arm_right"/>
|
||||||
|
<child link="hand_right"/>
|
||||||
|
<origin xyz="0 0 0.055" rpy="0 0 0"/>
|
||||||
|
<axis xyz="0 1 0"/>
|
||||||
|
<limit effort="1000.0" lower="-1" upper="1" velocity="0.5"/>
|
||||||
|
</joint>
|
||||||
|
<link name="hand_right">
|
||||||
|
<visual>
|
||||||
|
<origin xyz="0 0 0.015" rpy="0 0 0" />
|
||||||
|
<geometry>
|
||||||
|
<box size="0.03 0.03 0.03" />
|
||||||
|
</geometry>
|
||||||
|
<material name="hand_right-material">
|
||||||
|
<color rgba="0.0021246888847058823 0.04970656597728775 0.48514994004665124 1" />
|
||||||
|
</material>
|
||||||
|
</visual>
|
||||||
|
<collision>
|
||||||
|
<origin xyz="0 0 0.015" rpy="0 0 0" />
|
||||||
|
<geometry>
|
||||||
|
<box size="0.03 0.03 0.03" />
|
||||||
|
</geometry>
|
||||||
|
</collision>
|
||||||
|
<inertial>
|
||||||
|
<origin xyz="0 0 0.015" rpy="0 0 0" />
|
||||||
|
<mass value="1" />
|
||||||
|
<inertia ixx="0.16666666666666666" ixy="0" ixz="0" iyy="0.16666666666666666" iyz="0" izz="0.16666666666666666" />
|
||||||
|
</inertial>
|
||||||
|
</link>
|
||||||
|
|
||||||
|
<!-- Left Upper Arm -->
|
||||||
|
<joint name="spine_1_to_upper_arm_left" type="revolute">
|
||||||
|
<parent link="spine_1"/>
|
||||||
|
<child link="upper_arm_left"/>
|
||||||
|
<origin xyz="-0.0624 0 0.0973" rpy="3.1416 0.6587 0"/>
|
||||||
|
<axis xyz="-1 0 0"/>
|
||||||
|
<limit effort="1000.0" lower="-1" upper="1" velocity="0.5"/>
|
||||||
|
</joint>
|
||||||
|
|
||||||
|
<link name="upper_arm_left">
|
||||||
|
<visual>
|
||||||
|
<origin xyz="0 0 0.03" rpy="0 0 0"/>
|
||||||
|
<geometry>
|
||||||
|
<box size="0.03 0.03 0.06"/>
|
||||||
|
</geometry>
|
||||||
|
<material name="upper_arm_left-material">
|
||||||
|
<color rgba="0.0021246888847058823 0.04970656597728775 0.48514994004665124 1"/>
|
||||||
|
</material>
|
||||||
|
</visual>
|
||||||
|
<collision>
|
||||||
|
<origin xyz="0 0 0.03" rpy="0 0 0"/>
|
||||||
|
<geometry>
|
||||||
|
<box size="0.03 0.03 0.06"/>
|
||||||
|
</geometry>
|
||||||
|
</collision>
|
||||||
|
<inertial>
|
||||||
|
<origin xyz="0 0 0.03" rpy="0 0 0"/>
|
||||||
|
<mass value="1"/>
|
||||||
|
<inertia ixx="0.16666666666666666" ixy="0" ixz="0" iyy="0.16666666666666666" iyz="0" izz="0.16666666666666666"/>
|
||||||
|
</inertial>
|
||||||
|
</link>
|
||||||
|
|
||||||
|
|
||||||
|
<!-- Left Lower Arm -->
|
||||||
|
<joint name="upper_arm_left_to_lower_arm_left" type="revolute">
|
||||||
|
<parent link="upper_arm_left"/>
|
||||||
|
<child link="lower_arm_left"/>
|
||||||
|
<origin xyz="0.0 0 0.065" rpy="0 0 0"/>
|
||||||
|
<axis xyz="-1 0 0"/>
|
||||||
|
<limit effort="1000.0" lower="-1" upper="1" velocity="0.5"/>
|
||||||
|
</joint>
|
||||||
|
|
||||||
|
<link name="lower_arm_left">
|
||||||
|
<visual>
|
||||||
|
<origin xyz="0 0 0.025" rpy="0 0 0"/>
|
||||||
|
<geometry>
|
||||||
|
<box size="0.03 0.03 0.05"/>
|
||||||
|
</geometry>
|
||||||
|
<material name="lower_arm_left-material">
|
||||||
|
<color rgba="0.0021246888847058823 0.04970656597728775 0.48514994004665124 1"/>
|
||||||
|
</material>
|
||||||
|
</visual>
|
||||||
|
<collision>
|
||||||
|
<origin xyz="0 0 0.025" rpy="0 0 0"/>
|
||||||
|
<geometry>
|
||||||
|
<box size="0.03 0.03 0.05"/>
|
||||||
|
</geometry>
|
||||||
|
</collision>
|
||||||
|
<inertial>
|
||||||
|
<origin xyz="0 0 0.025" rpy="0 0 0"/>
|
||||||
|
<mass value="1"/>
|
||||||
|
<inertia ixx="0.16666666666666666" ixy="0" ixz="0" iyy="0.16666666666666666" iyz="0" izz="0.16666666666666666"/>
|
||||||
|
</inertial>
|
||||||
|
</link>
|
||||||
|
|
||||||
|
|
||||||
|
<!-- Left Hand -->
|
||||||
|
<joint name="lower_arm_left_to_hand_left" type="revolute">
|
||||||
|
<parent link="lower_arm_left"/>
|
||||||
|
<child link="hand_left"/>
|
||||||
|
<origin xyz="0 0 0.055" rpy="0 0 0"/>
|
||||||
|
<axis xyz="0 1 0"/>
|
||||||
|
<limit effort="1000.0" lower="-1" upper="1" velocity="0.5"/>
|
||||||
|
</joint>
|
||||||
|
|
||||||
|
|
||||||
|
<link name="hand_left">
|
||||||
|
<visual>
|
||||||
|
<origin xyz="0 0 0.015" rpy="0 0 0"/>
|
||||||
|
<geometry>
|
||||||
|
<box size="0.03 0.03 0.03"/>
|
||||||
|
</geometry>
|
||||||
|
<material name="hand_left-material">
|
||||||
|
<color rgba="0.0021246888847058823 0.04970656597728775 0.48514994004665124 1"/>
|
||||||
|
</material>
|
||||||
|
</visual>
|
||||||
|
<collision>
|
||||||
|
<origin xyz="0 0 0.015" rpy="0 0 0"/>
|
||||||
|
<geometry>
|
||||||
|
<box size="0.03 0.03 0.03"/>
|
||||||
|
</geometry>
|
||||||
|
</collision>
|
||||||
|
<inertial>
|
||||||
|
<origin xyz="0 0 0.015" rpy="0 0 0"/>
|
||||||
|
<mass value="1"/>
|
||||||
|
<inertia ixx="0.16666666666666666" ixy="0" ixz="0" iyy="0.16666666666666666" iyz="0" izz="0.16666666666666666"/>
|
||||||
|
</inertial>
|
||||||
|
</link>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
<joint name="base_link_to_upper_leg_right" type="revolute">
|
||||||
|
<parent link="base_link" />
|
||||||
|
<child link="upper_leg_right" />
|
||||||
|
<origin xyz="0.035 0 -0.035" rpy="0 0 0" />
|
||||||
|
<axis xyz="1 0 0"/>
|
||||||
|
<limit effort="1000.0" lower="-1" upper="1" velocity="0.5"/> </joint>
|
||||||
|
|
||||||
|
<link name="upper_leg_right">
|
||||||
|
<visual>
|
||||||
|
<origin xyz="0 0 -0.035" rpy="0 0 0"/>
|
||||||
|
<geometry>
|
||||||
|
<box size="0.04 0.04 0.07"/>
|
||||||
|
</geometry>
|
||||||
|
<material name="upper_leg_right-material">
|
||||||
|
<color rgba="0.0021 0.0497 0.4851 1"/>
|
||||||
|
</material>
|
||||||
|
</visual>
|
||||||
|
<collision>
|
||||||
|
<origin xyz="0 0 -0.035" rpy="0 0 0"/>
|
||||||
|
<geometry>
|
||||||
|
<box size="0.04 0.04 0.07"/>
|
||||||
|
</geometry>
|
||||||
|
</collision>
|
||||||
|
<inertial>
|
||||||
|
<origin xyz="0 0 -0.035" rpy="0 0 0"/>
|
||||||
|
<mass value="1"/>
|
||||||
|
<inertia ixx="0.1667" ixy="0" ixz="0" iyy="0.1667" iyz="0" izz="0.1667"/>
|
||||||
|
</inertial>
|
||||||
|
</link>
|
||||||
|
|
||||||
|
|
||||||
|
<joint name="upper_leg_right_to_lower_leg_right" type="revolute">
|
||||||
|
<parent link="upper_leg_right"/>
|
||||||
|
<child link="lower_leg_right"/>
|
||||||
|
<origin xyz="0 0 -0.075" rpy="0 0 0"/>
|
||||||
|
<axis xyz="-0.9997 -0.0114 0.0229"/>
|
||||||
|
<limit effort="1000.0" lower="-1" upper="1" velocity="0.5"/>
|
||||||
|
</joint>
|
||||||
|
|
||||||
|
|
||||||
|
<link name="lower_leg_right">
|
||||||
|
<visual>
|
||||||
|
<origin xyz="0 0 -0.035" rpy="0 0 0"/>
|
||||||
|
<geometry>
|
||||||
|
<box size="0.04 0.04 0.07"/>
|
||||||
|
</geometry>
|
||||||
|
<material name="lower_leg_right-material">
|
||||||
|
<color rgba="0.0021 0.0497 0.4851 1"/>
|
||||||
|
</material>
|
||||||
|
</visual>
|
||||||
|
<collision>
|
||||||
|
<origin xyz="0 0 -0.035" rpy="0 0 0"/>
|
||||||
|
<geometry>
|
||||||
|
<box size="0.04 0.04 0.07"/>
|
||||||
|
</geometry>
|
||||||
|
</collision>
|
||||||
|
<inertial>
|
||||||
|
<origin xyz="0 0 -0.035" rpy="0 0 0"/>
|
||||||
|
<mass value="1"/>
|
||||||
|
<inertia ixx="0.1667" ixy="0" ixz="0" iyy="0.1667" iyz="0" izz="0.1667"/>
|
||||||
|
</inertial>
|
||||||
|
</link>
|
||||||
|
|
||||||
|
|
||||||
|
<joint name="lower_leg_right_to_foot_right" type="revolute">
|
||||||
|
<parent link="lower_leg_right"/>
|
||||||
|
<child link="foot_right"/>
|
||||||
|
<origin xyz="0 0 -0.075" rpy="0 0 0"/>
|
||||||
|
<axis xyz="-1 0 0"/>
|
||||||
|
<limit effort="1000.0" lower="-1" upper="1" velocity="0.5"/>
|
||||||
|
</joint>
|
||||||
|
|
||||||
|
<link name="foot_right">
|
||||||
|
<visual>
|
||||||
|
<origin xyz="0 0.02 -0.01" rpy="0 0 0"/>
|
||||||
|
<geometry>
|
||||||
|
<box size="0.04 0.08 0.02"/>
|
||||||
|
</geometry>
|
||||||
|
<material name="foot_right-material">
|
||||||
|
<color rgba="0.0021 0.0497 0.4851 1"/>
|
||||||
|
</material>
|
||||||
|
</visual>
|
||||||
|
<collision>
|
||||||
|
<origin xyz="0 0.02 -0.01" rpy="0 0 0"/>
|
||||||
|
<geometry>
|
||||||
|
<box size="0.04 0.08 0.02"/>
|
||||||
|
</geometry>
|
||||||
|
</collision>
|
||||||
|
<inertial>
|
||||||
|
<origin xyz="0 0.02 -0.01" rpy="0 0 0"/>
|
||||||
|
<mass value="1"/>
|
||||||
|
<inertia ixx="0.1667" ixy="0" ixz="0" iyy="0.1667" iyz="0" izz="0.1667"/>
|
||||||
|
</inertial>
|
||||||
|
</link>
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
<!-- Left Upper Leg -->
|
||||||
|
<joint name="base_link_to_upper_leg_left" type="revolute">
|
||||||
|
<parent link="base_link"/>
|
||||||
|
<child link="upper_leg_left"/>
|
||||||
|
<origin xyz="-0.035 0 -0.035" rpy="0 0 0"/>
|
||||||
|
<axis xyz="1 0 0"/>
|
||||||
|
<limit effort="1000.0" lower="-1" upper="1" velocity="0.5"/>
|
||||||
|
</joint>
|
||||||
|
|
||||||
|
<link name="upper_leg_left">
|
||||||
|
<visual>
|
||||||
|
<origin xyz="0 0 -0.035" rpy="0 0 0"/>
|
||||||
|
<geometry>
|
||||||
|
<box size="0.04 0.04 0.07"/>
|
||||||
|
</geometry>
|
||||||
|
<material name="upper_leg_left-material">
|
||||||
|
<color rgba="0.0021 0.0497 0.4851 1"/>
|
||||||
|
</material>
|
||||||
|
</visual>
|
||||||
|
<collision>
|
||||||
|
<origin xyz="0 0 -0.035" rpy="0 0 0"/>
|
||||||
|
<geometry>
|
||||||
|
<box size="0.04 0.04 0.07"/>
|
||||||
|
</geometry>
|
||||||
|
</collision>
|
||||||
|
<inertial>
|
||||||
|
<origin xyz="0 0 -0.035" rpy="0 0 0"/>
|
||||||
|
<mass value="1"/>
|
||||||
|
<inertia ixx="0.1667" ixy="0" ixz="0" iyy="0.1667" iyz="0" izz="0.1667"/>
|
||||||
|
</inertial>
|
||||||
|
</link>
|
||||||
|
|
||||||
|
|
||||||
|
<!-- Left Lower Leg -->
|
||||||
|
<joint name="upper_leg_left_to_lower_leg_left" type="revolute">
|
||||||
|
<parent link="upper_leg_left"/>
|
||||||
|
<child link="lower_leg_left"/>
|
||||||
|
<origin xyz="0 0 -0.075" rpy="0 0 0"/>
|
||||||
|
<axis xyz="-0.9997 -0.0114 0.0229"/>
|
||||||
|
<limit effort="1000.0" lower="-1" upper="1" velocity="0.5"/>
|
||||||
|
</joint>
|
||||||
|
|
||||||
|
<link name="lower_leg_left">
|
||||||
|
<visual>
|
||||||
|
<origin xyz="0 0 -0.035" rpy="0 0 0"/>
|
||||||
|
<geometry>
|
||||||
|
<box size="0.04 0.04 0.07"/>
|
||||||
|
</geometry>
|
||||||
|
<material name="lower_leg_left-material">
|
||||||
|
<color rgba="0.0021 0.0497 0.4851 1"/>
|
||||||
|
</material>
|
||||||
|
</visual>
|
||||||
|
<collision>
|
||||||
|
<origin xyz="0 0 -0.035" rpy="0 0 0"/>
|
||||||
|
<geometry>
|
||||||
|
<box size="0.04 0.04 0.07"/>
|
||||||
|
</geometry>
|
||||||
|
</collision>
|
||||||
|
<inertial>
|
||||||
|
<origin xyz="0 0 -0.035" rpy="0 0 0"/>
|
||||||
|
<mass value="1"/>
|
||||||
|
<inertia ixx="0.1667" ixy="0" ixz="0" iyy="0.1667" iyz="0" izz="0.1667"/>
|
||||||
|
</inertial>
|
||||||
|
</link>
|
||||||
|
|
||||||
|
|
||||||
|
<!-- Left Foot -->
|
||||||
|
<joint name="lower_leg_left_to_foot_left" type="revolute">
|
||||||
|
<parent link="lower_leg_left"/>
|
||||||
|
<child link="foot_left"/>
|
||||||
|
<origin xyz="0 0 -0.075" rpy="0 0 0"/>
|
||||||
|
<axis xyz="-1 0 0"/>
|
||||||
|
<limit effort="1000.0" lower="-1" upper="1" velocity="0.5"/>
|
||||||
|
</joint>
|
||||||
|
|
||||||
|
<link name="foot_left">
|
||||||
|
<visual>
|
||||||
|
<origin xyz="0 0.02 -0.01" rpy="0.5 0 0"/>
|
||||||
|
<geometry>
|
||||||
|
<box size="0.04 0.08 0.02"/>
|
||||||
|
</geometry>
|
||||||
|
<material name="foot_left-material">
|
||||||
|
<color rgba="0.0021 0.0497 0.4851 1"/>
|
||||||
|
</material>
|
||||||
|
</visual>
|
||||||
|
<collision>
|
||||||
|
<origin xyz="0 0.02 -0.01" rpy="0 0 0"/>
|
||||||
|
<geometry>
|
||||||
|
<box size="0.04 0.08 0.02"/>
|
||||||
|
</geometry>
|
||||||
|
</collision>
|
||||||
|
<inertial>
|
||||||
|
<origin xyz="0 0.02 -0.01" rpy="0 0 0"/>
|
||||||
|
<mass value="1"/>
|
||||||
|
<inertia ixx="0.1667" ixy="0" ixz="0" iyy="0.1667" iyz="0" izz="0.1667"/>
|
||||||
|
</inertial>
|
||||||
|
</link>
|
||||||
|
|
||||||
|
|
||||||
|
<joint name="spine_1_to_neck" type="revolute">
|
||||||
|
<parent link="spine_1"/>
|
||||||
|
<child link="neck"/>
|
||||||
|
<origin xyz="0 0 0.12" rpy="0 0 0"/>
|
||||||
|
<axis xyz="0 0 1"/>
|
||||||
|
<limit effort="1000.0" lower="-1" upper="1" velocity="0.5"/>
|
||||||
|
</joint>
|
||||||
|
|
||||||
|
<link name="neck">
|
||||||
|
<visual>
|
||||||
|
<origin xyz="0 0 0" rpy="0 0 0" />
|
||||||
|
<geometry>
|
||||||
|
<box size="0.03 0.03 0.03" />
|
||||||
|
</geometry>
|
||||||
|
<material name="neck-material">
|
||||||
|
<color rgba="0.0021246888847058823 0.04970656597728775 0.48514994004665124 1" />
|
||||||
|
</material>
|
||||||
|
</visual>
|
||||||
|
<collision>
|
||||||
|
<origin xyz="0 0 0" rpy="0 0 0" />
|
||||||
|
<geometry>
|
||||||
|
<box size="0.03 0.03 0.03" />
|
||||||
|
</geometry>
|
||||||
|
</collision>
|
||||||
|
<inertial>
|
||||||
|
<origin xyz="0 0 0" rpy="0 0 0" />
|
||||||
|
<mass value="1" />
|
||||||
|
<inertia ixx="0.16666666666666666" ixy="0" ixz="0" iyy="0.16666666666666666" iyz="0" izz="0.16666666666666666" />
|
||||||
|
</inertial>
|
||||||
|
</link>
|
||||||
|
|
||||||
|
<joint name="neck_to_head" type="revolute">
|
||||||
|
<parent link="neck"/>
|
||||||
|
<child link="head"/>
|
||||||
|
<origin xyz="0 0 0.04" rpy="0 0 0"/>
|
||||||
|
<axis xyz="0 0 1"/>
|
||||||
|
<limit effort="1000.0" lower="-1" upper="1" velocity="0.5"/>
|
||||||
|
</joint>
|
||||||
|
|
||||||
|
<link name="head">
|
||||||
|
<visual>
|
||||||
|
<origin xyz="0 0 0" rpy="-1.5745 3.149 0" />
|
||||||
|
<geometry>
|
||||||
|
<mesh filename="package://Little_Sophia_Face/meshes/Little_Sophia_Face.glb" scale="0.001 0.001 0.001"/>
|
||||||
|
</geometry>
|
||||||
|
<material name="head-material">
|
||||||
|
<color rgba="0.0021246888847058823 0.04970656597728775 0.48514994004665124 1" />
|
||||||
|
</material>
|
||||||
|
</visual>
|
||||||
|
<collision>
|
||||||
|
<origin xyz="0 0 0" rpy="0 0 0" />
|
||||||
|
<geometry>
|
||||||
|
<box size="0.06 0.06 0.06" />
|
||||||
|
</geometry>
|
||||||
|
</collision>
|
||||||
|
<inertial>
|
||||||
|
<origin xyz="0 0 0" rpy="0 0 0" />
|
||||||
|
<mass value="1" />
|
||||||
|
<inertia ixx="0.16666666666666666" ixy="0" ixz="0" iyy="0.16666666666666666" iyz="0" izz="0.16666666666666666" />
|
||||||
|
</inertial>
|
||||||
|
</link>
|
||||||
|
|
||||||
|
|
||||||
|
<transmission name="spine_1_trans">
|
||||||
|
<type>transmission_interface/SimpleTransmission</type>
|
||||||
|
<joint name="base_link_to_spine_1">
|
||||||
|
<hardwareInterface>PositionJointInterface</hardwareInterface>
|
||||||
|
</joint>
|
||||||
|
<actuator name="spine_motor_1">
|
||||||
|
<mechanicalReduction>1</mechanicalReduction>
|
||||||
|
<hardwareInterface>PositionJointInterface</hardwareInterface>
|
||||||
|
<encoderTicks>4096</encoderTicks>
|
||||||
|
<encoderValidMin>200</encoderValidMin>
|
||||||
|
<encoderValidMax>3500</encoderValidMax>
|
||||||
|
<encoderRange>270</encoderRange>
|
||||||
|
</actuator>
|
||||||
|
</transmission>
|
||||||
|
|
||||||
|
<transmission name="upper_arm_left">
|
||||||
|
<type>transmission_interface/SimpleTransmission</type>
|
||||||
|
<joint name="spine_1_to_upper_arm_left">
|
||||||
|
<hardwareInterface>PositionJointInterface</hardwareInterface>
|
||||||
|
</joint>
|
||||||
|
<actuator name="spine_motor_1">
|
||||||
|
<mechanicalReduction>1</mechanicalReduction>
|
||||||
|
<hardwareInterface>PositionJointInterface</hardwareInterface>
|
||||||
|
<encoderTicks>4096</encoderTicks>
|
||||||
|
<encoderValidMin>200</encoderValidMin>
|
||||||
|
<encoderValidMax>3500</encoderValidMax>
|
||||||
|
<encoderRange>270</encoderRange>
|
||||||
|
</actuator>
|
||||||
|
</transmission>
|
||||||
|
|
||||||
|
<transmission name="lower_arm_left">
|
||||||
|
<type>transmission_interface/SimpleTransmission</type>
|
||||||
|
<joint name="upper_arm_left_to_lower_arm_left">
|
||||||
|
<hardwareInterface>PositionJointInterface</hardwareInterface>
|
||||||
|
</joint>
|
||||||
|
<actuator name="spine_motor_1">
|
||||||
|
<mechanicalReduction>1</mechanicalReduction>
|
||||||
|
<hardwareInterface>PositionJointInterface</hardwareInterface>
|
||||||
|
<encoderTicks>4096</encoderTicks>
|
||||||
|
<encoderValidMin>200</encoderValidMin>
|
||||||
|
<encoderValidMax>3500</encoderValidMax>
|
||||||
|
<encoderRange>270</encoderRange>
|
||||||
|
</actuator>
|
||||||
|
</transmission>
|
||||||
|
|
||||||
|
<transmission name="hand_left">
|
||||||
|
<type>transmission_interface/SimpleTransmission</type>
|
||||||
|
<joint name="lower_arm_left_to_hand_left">
|
||||||
|
<hardwareInterface>PositionJointInterface</hardwareInterface>
|
||||||
|
</joint>
|
||||||
|
<actuator name="spine_motor_1">
|
||||||
|
<mechanicalReduction>1</mechanicalReduction>
|
||||||
|
<hardwareInterface>PositionJointInterface</hardwareInterface>
|
||||||
|
<encoderTicks>4096</encoderTicks>
|
||||||
|
<encoderValidMin>200</encoderValidMin>
|
||||||
|
<encoderValidMax>3500</encoderValidMax>
|
||||||
|
<encoderRange>270</encoderRange>
|
||||||
|
</actuator>
|
||||||
|
</transmission>
|
||||||
|
|
||||||
|
<transmission name="upper_arm_right">
|
||||||
|
<type>transmission_interface/SimpleTransmission</type>
|
||||||
|
<joint name="spine_1_to_upper_arm_right">
|
||||||
|
<hardwareInterface>PositionJointInterface</hardwareInterface>
|
||||||
|
</joint>
|
||||||
|
<actuator name="spine_motor_1">
|
||||||
|
<mechanicalReduction>1</mechanicalReduction>
|
||||||
|
<hardwareInterface>PositionJointInterface</hardwareInterface>
|
||||||
|
<encoderTicks>4096</encoderTicks>
|
||||||
|
<encoderValidMin>200</encoderValidMin>
|
||||||
|
<encoderValidMax>3500</encoderValidMax>
|
||||||
|
<encoderRange>270</encoderRange>
|
||||||
|
</actuator>
|
||||||
|
</transmission>
|
||||||
|
|
||||||
|
<transmission name="lower_arm_right">
|
||||||
|
<type>transmission_interface/SimpleTransmission</type>
|
||||||
|
<joint name="upper_arm_right_to_lower_arm_right">
|
||||||
|
<hardwareInterface>PositionJointInterface</hardwareInterface>
|
||||||
|
</joint>
|
||||||
|
<actuator name="spine_motor_1">
|
||||||
|
<mechanicalReduction>1</mechanicalReduction>
|
||||||
|
<hardwareInterface>PositionJointInterface</hardwareInterface>
|
||||||
|
<encoderTicks>4096</encoderTicks>
|
||||||
|
<encoderValidMin>200</encoderValidMin>
|
||||||
|
<encoderValidMax>3500</encoderValidMax>
|
||||||
|
<encoderRange>270</encoderRange>
|
||||||
|
</actuator>
|
||||||
|
</transmission>
|
||||||
|
|
||||||
|
<transmission name="hand_right">
|
||||||
|
<type>transmission_interface/SimpleTransmission</type>
|
||||||
|
<joint name="lower_arm_right_to_hand_right">
|
||||||
|
<hardwareInterface>PositionJointInterface</hardwareInterface>
|
||||||
|
</joint>
|
||||||
|
<actuator name="spine_motor_1">
|
||||||
|
<mechanicalReduction>1</mechanicalReduction>
|
||||||
|
<hardwareInterface>PositionJointInterface</hardwareInterface>
|
||||||
|
<encoderTicks>4096</encoderTicks>
|
||||||
|
<encoderValidMin>200</encoderValidMin>
|
||||||
|
<encoderValidMax>3500</encoderValidMax>
|
||||||
|
<encoderRange>270</encoderRange>
|
||||||
|
</actuator>
|
||||||
|
</transmission>
|
||||||
|
|
||||||
|
<transmission name="upper_leg_right">
|
||||||
|
<type>transmission_interface/SimpleTransmission</type>
|
||||||
|
<joint name="base_link_to_upper_leg_right">
|
||||||
|
<hardwareInterface>PositionJointInterface</hardwareInterface>
|
||||||
|
</joint>
|
||||||
|
<actuator name="upper_leg_motor_right">
|
||||||
|
<mechanicalReduction>1</mechanicalReduction>
|
||||||
|
<hardwareInterface>PositionJointInterface</hardwareInterface>
|
||||||
|
<encoderTicks>4096</encoderTicks>
|
||||||
|
<encoderValidMin>200</encoderValidMin>
|
||||||
|
<encoderValidMax>3500</encoderValidMax>
|
||||||
|
<encoderRange>270</encoderRange>
|
||||||
|
</actuator>
|
||||||
|
</transmission>
|
||||||
|
|
||||||
|
<transmission name="lower_leg_right">
|
||||||
|
<type>transmission_interface/SimpleTransmission</type>
|
||||||
|
<joint name="upper_leg_right_to_lower_leg_right">
|
||||||
|
<hardwareInterface>PositionJointInterface</hardwareInterface>
|
||||||
|
</joint>
|
||||||
|
<actuator name="lower_leg_motor_right">
|
||||||
|
<mechanicalReduction>1</mechanicalReduction>
|
||||||
|
<hardwareInterface>PositionJointInterface</hardwareInterface>
|
||||||
|
<encoderTicks>4096</encoderTicks>
|
||||||
|
<encoderValidMin>200</encoderValidMin>
|
||||||
|
<encoderValidMax>3500</encoderValidMax>
|
||||||
|
<encoderRange>270</encoderRange>
|
||||||
|
</actuator>
|
||||||
|
</transmission>
|
||||||
|
|
||||||
|
<transmission name="foot_right">
|
||||||
|
<type>transmission_interface/SimpleTransmission</type>
|
||||||
|
<joint name="lower_leg_right_to_foot_right">
|
||||||
|
<hardwareInterface>PositionJointInterface</hardwareInterface>
|
||||||
|
</joint>
|
||||||
|
<actuator name="foot_motor_right">
|
||||||
|
<mechanicalReduction>1</mechanicalReduction>
|
||||||
|
<hardwareInterface>PositionJointInterface</hardwareInterface>
|
||||||
|
<encoderTicks>4096</encoderTicks>
|
||||||
|
<encoderValidMin>200</encoderValidMin>
|
||||||
|
<encoderValidMax>3500</encoderValidMax>
|
||||||
|
<encoderRange>270</encoderRange>
|
||||||
|
</actuator>
|
||||||
|
</transmission>
|
||||||
|
|
||||||
|
<transmission name="upper_leg_left">
|
||||||
|
<type>transmission_interface/SimpleTransmission</type>
|
||||||
|
<joint name="base_link_to_upper_leg_left">
|
||||||
|
<hardwareInterface>PositionJointInterface</hardwareInterface>
|
||||||
|
</joint>
|
||||||
|
<actuator name="upper_leg_motor_left">
|
||||||
|
<mechanicalReduction>1</mechanicalReduction>
|
||||||
|
<hardwareInterface>PositionJointInterface</hardwareInterface>
|
||||||
|
<encoderTicks>4096</encoderTicks>
|
||||||
|
<encoderValidMin>200</encoderValidMin>
|
||||||
|
<encoderValidMax>3500</encoderValidMax>
|
||||||
|
<encoderRange>270</encoderRange>
|
||||||
|
</actuator>
|
||||||
|
</transmission>
|
||||||
|
|
||||||
|
<transmission name="lower_leg_left">
|
||||||
|
<type>transmission_interface/SimpleTransmission</type>
|
||||||
|
<joint name="upper_leg_left_to_lower_leg_left">
|
||||||
|
<hardwareInterface>PositionJointInterface</hardwareInterface>
|
||||||
|
</joint>
|
||||||
|
<actuator name="lower_leg_motor_left">
|
||||||
|
<mechanicalReduction>1</mechanicalReduction>
|
||||||
|
<hardwareInterface>PositionJointInterface</hardwareInterface>
|
||||||
|
<encoderTicks>4096</encoderTicks>
|
||||||
|
<encoderValidMin>200</encoderValidMin>
|
||||||
|
<encoderValidMax>3500</encoderValidMax>
|
||||||
|
<encoderRange>270</encoderRange>
|
||||||
|
</actuator>
|
||||||
|
</transmission>
|
||||||
|
|
||||||
|
<transmission name="foot_left">
|
||||||
|
<type>transmission_interface/SimpleTransmission</type>
|
||||||
|
<joint name="lower_leg_left_to_foot_left">
|
||||||
|
<hardwareInterface>PositionJointInterface</hardwareInterface>
|
||||||
|
</joint>
|
||||||
|
<actuator name="foot_motor_left">
|
||||||
|
<mechanicalReduction>1</mechanicalReduction>
|
||||||
|
<hardwareInterface>PositionJointInterface</hardwareInterface>
|
||||||
|
<encoderTicks>4096</encoderTicks>
|
||||||
|
<encoderValidMin>200</encoderValidMin>
|
||||||
|
<encoderValidMax>3500</encoderValidMax>
|
||||||
|
<encoderRange>270</encoderRange>
|
||||||
|
</actuator>
|
||||||
|
</transmission>
|
||||||
|
<transmission name="neck_base">
|
||||||
|
<type>transmission_interface/SimpleTransmission</type>
|
||||||
|
<joint name="spine_1_to_neck">
|
||||||
|
<hardwareInterface>PositionJointInterface</hardwareInterface>
|
||||||
|
</joint>
|
||||||
|
<actuator name="neck_motor_base">
|
||||||
|
<mechanicalReduction>1</mechanicalReduction>
|
||||||
|
<hardwareInterface>PositionJointInterface</hardwareInterface>
|
||||||
|
<encoderTicks>4096</encoderTicks>
|
||||||
|
<encoderValidMin>200</encoderValidMin>
|
||||||
|
<encoderValidMax>3500</encoderValidMax>
|
||||||
|
<encoderRange>270</encoderRange>
|
||||||
|
</actuator>
|
||||||
|
</transmission>
|
||||||
|
<transmission name="neck_tip">
|
||||||
|
<type>transmission_interface/SimpleTransmission</type>
|
||||||
|
<joint name="neck_to_head">
|
||||||
|
<hardwareInterface>PositionJointInterface</hardwareInterface>
|
||||||
|
</joint>
|
||||||
|
<actuator name="neck_motor_tip">
|
||||||
|
<mechanicalReduction>1</mechanicalReduction>
|
||||||
|
<hardwareInterface>PositionJointInterface</hardwareInterface>
|
||||||
|
<encoderTicks>4096</encoderTicks>
|
||||||
|
<encoderValidMin>500</encoderValidMin>
|
||||||
|
<encoderValidMax>4095</encoderValidMax>
|
||||||
|
<encoderRange>270</encoderRange>
|
||||||
|
</actuator>
|
||||||
|
</transmission>
|
||||||
|
|
||||||
|
</robot>
|
||||||
|
|
@ -421,7 +421,7 @@
|
||||||
|
|
||||||
<link name="foot_left">
|
<link name="foot_left">
|
||||||
<visual>
|
<visual>
|
||||||
<origin xyz="0 0.02 -0.01" rpy="0 0 0"/>
|
<origin xyz="0 0.02 -0.01" rpy="0.5 0 0"/>
|
||||||
<geometry>
|
<geometry>
|
||||||
<box size="0.04 0.08 0.02"/>
|
<box size="0.04 0.08 0.02"/>
|
||||||
</geometry>
|
</geometry>
|
||||||
|
|
|
||||||
Loading…
Reference in New Issue