ls_unity/robots/export_all_obj

39 lines
1.2 KiB
Plaintext

import bpy
import os
# 🔧 Set your export folder path
export_path = r"D:\Unity\little_sophia_app\Assets\robots\LittleSophia\meshes"
# Make sure the folder exists
if not os.path.exists(export_path):
os.makedirs(export_path)
# Loop through all mesh objects in the scene
for obj in bpy.data.objects:
if obj.type == 'MESH':
# Store original location
original_location = obj.location.copy()
# Deselect everything
bpy.ops.object.select_all(action='DESELECT')
# Select the current object
obj.select_set(True)
bpy.context.view_layer.objects.active = obj
# Move object to origin temporarily
obj.location = (0.0, 0.0, 0.0)
# Export the selected object as OBJ
bpy.ops.wm.obj_export(
filepath=os.path.join(export_path, f"{obj.name}.obj"),
export_selected_objects=True,
export_uv=True, # keep UVs if present
export_normals=True, # keep normals
export_materials=True # export materials
)
# Restore original location
obj.location = original_location
print("✅ Export complete! All mesh objects saved with origin at (0,0,0).")