added files

master
Jake 2025-07-20 16:46:49 +08:00
parent 9e3c8ca05d
commit d840ec58d8
10 changed files with 1022 additions and 1 deletions

1
.gitignore vendored
View File

@ -1 +0,0 @@
/files/

Binary file not shown.

Binary file not shown.

Binary file not shown.

612
files/adafruit_framebuf.py Normal file
View File

@ -0,0 +1,612 @@
# SPDX-FileCopyrightText: <text> 2018 Kattni Rembor, Melissa LeBlanc-Williams
# and Tony DiCola, for Adafruit Industries.
# Original file created by Damien P. George </text>
#
# SPDX-License-Identifier: MIT
"""
`adafruit_framebuf`
====================================================
CircuitPython pure-python framebuf module, based on the micropython framebuf module.
Implementation Notes
--------------------
**Hardware:**
* `Adafruit SSD1306 OLED displays <https://www.adafruit.com/?q=ssd1306>`_
* `Adafruit HT16K33 Matrix displays <https://www.adafruit.com/?q=ht16k33>`_
**Software and Dependencies:**
* Adafruit CircuitPython firmware for the supported boards:
https://github.com/adafruit/circuitpython/releases
"""
__version__ = "0.0.0+auto.0"
__repo__ = "https://github.com/adafruit/Adafruit_CircuitPython_framebuf.git"
import os
import struct
# Framebuf format constants:
MVLSB = 0 # Single bit displays (like SSD1306 OLED)
RGB565 = 1 # 16-bit color displays
GS4_HMSB = 2 # Unimplemented!
MHMSB = 3 # Single bit displays like the Sharp Memory
RGB888 = 4 # Neopixels and Dotstars
GS2_HMSB = 5 # 2-bit color displays like the HT16K33 8x8 Matrix
class GS2HMSBFormat:
"""GS2HMSBFormat"""
@staticmethod
def set_pixel(framebuf, x, y, color):
"""Set a given pixel to a color."""
index = (y * framebuf.stride + x) >> 2
pixel = framebuf.buf[index]
shift = (x & 0b11) << 1
mask = 0b11 << shift
color = (color & 0b11) << shift
framebuf.buf[index] = color | (pixel & (~mask))
@staticmethod
def get_pixel(framebuf, x, y):
"""Get the color of a given pixel"""
index = (y * framebuf.stride + x) >> 2
pixel = framebuf.buf[index]
shift = (x & 0b11) << 1
return (pixel >> shift) & 0b11
@staticmethod
def fill(framebuf, color):
"""completely fill/clear the buffer with a color"""
if color:
bits = color & 0b11
fill = (bits << 6) | (bits << 4) | (bits << 2) | (bits << 0)
else:
fill = 0x00
framebuf.buf = [fill for i in range(len(framebuf.buf))]
@staticmethod
def rect(framebuf, x, y, width, height, color):
"""Draw the outline of a rectangle at the given location, size and color."""
for _x in range(x, x + width):
for _y in range(y, y + height):
if _x in {x, x + width} or _y in {y, y + height}:
GS2HMSBFormat.set_pixel(framebuf, _x, _y, color)
@staticmethod
def fill_rect(framebuf, x, y, width, height, color):
"""Draw the outline and interior of a rectangle at the given location, size and color."""
for _x in range(x, x + width):
for _y in range(y, y + height):
GS2HMSBFormat.set_pixel(framebuf, _x, _y, color)
class MHMSBFormat:
"""MHMSBFormat"""
@staticmethod
def set_pixel(framebuf, x, y, color):
"""Set a given pixel to a color."""
index = (y * framebuf.stride + x) // 8
offset = 7 - x & 0x07
framebuf.buf[index] = (framebuf.buf[index] & ~(0x01 << offset)) | ((color != 0) << offset)
@staticmethod
def get_pixel(framebuf, x, y):
"""Get the color of a given pixel"""
index = (y * framebuf.stride + x) // 8
offset = 7 - x & 0x07
return (framebuf.buf[index] >> offset) & 0x01
@staticmethod
def fill(framebuf, color):
"""completely fill/clear the buffer with a color"""
if color:
fill = 0xFF
else:
fill = 0x00
for i in range(len(framebuf.buf)):
framebuf.buf[i] = fill
@staticmethod
def fill_rect(framebuf, x, y, width, height, color):
"""Draw a rectangle at the given location, size and color. The ``fill_rect`` method draws
both the outline and interior."""
for _x in range(x, x + width):
offset = 7 - _x & 0x07
for _y in range(y, y + height):
index = (_y * framebuf.stride + _x) // 8
framebuf.buf[index] = (framebuf.buf[index] & ~(0x01 << offset)) | (
(color != 0) << offset
)
class MVLSBFormat:
"""MVLSBFormat"""
@staticmethod
def set_pixel(framebuf, x, y, color):
"""Set a given pixel to a color."""
index = (y >> 3) * framebuf.stride + x
offset = y & 0x07
framebuf.buf[index] = (framebuf.buf[index] & ~(0x01 << offset)) | ((color != 0) << offset)
@staticmethod
def get_pixel(framebuf, x, y):
"""Get the color of a given pixel"""
index = (y >> 3) * framebuf.stride + x
offset = y & 0x07
return (framebuf.buf[index] >> offset) & 0x01
@staticmethod
def fill(framebuf, color):
"""completely fill/clear the buffer with a color"""
if color:
fill = 0xFF
else:
fill = 0x00
for i in range(len(framebuf.buf)):
framebuf.buf[i] = fill
@staticmethod
def fill_rect(framebuf, x, y, width, height, color):
"""Draw a rectangle at the given location, size and color. The ``fill_rect`` method draws
both the outline and interior."""
while height > 0:
index = (y >> 3) * framebuf.stride + x
offset = y & 0x07
for w_w in range(width):
framebuf.buf[index + w_w] = (framebuf.buf[index + w_w] & ~(0x01 << offset)) | (
(color != 0) << offset
)
y += 1
height -= 1
class RGB565Format:
"""
This class implements the RGB565 format
It assumes a little-endian byte order in the frame buffer
"""
@staticmethod
def color_to_rgb565(color):
"""Convert a color in either tuple or 24 bit integer form to RGB565,
and return as two bytes"""
if isinstance(color, tuple):
hibyte = (color[0] & 0xF8) | (color[1] >> 5)
lobyte = ((color[1] << 5) & 0xE0) | (color[2] >> 3)
else:
hibyte = ((color >> 16) & 0xF8) | ((color >> 13) & 0x07)
lobyte = ((color >> 5) & 0xE0) | ((color >> 3) & 0x1F)
return bytes([lobyte, hibyte])
def set_pixel(self, framebuf, x, y, color):
"""Set a given pixel to a color."""
index = (y * framebuf.stride + x) * 2
framebuf.buf[index : index + 2] = self.color_to_rgb565(color)
@staticmethod
def get_pixel(framebuf, x, y):
"""Get the color of a given pixel"""
index = (y * framebuf.stride + x) * 2
lobyte, hibyte = framebuf.buf[index : index + 2]
r = hibyte & 0xF8
g = ((hibyte & 0x07) << 5) | ((lobyte & 0xE0) >> 5)
b = (lobyte & 0x1F) << 3
return (r << 16) | (g << 8) | b
def fill(self, framebuf, color):
"""completely fill/clear the buffer with a color"""
rgb565_color = self.color_to_rgb565(color)
for i in range(0, len(framebuf.buf), 2):
framebuf.buf[i : i + 2] = rgb565_color
def fill_rect(self, framebuf, x, y, width, height, color):
"""Draw a rectangle at the given location, size and color. The ``fill_rect`` method draws
both the outline and interior."""
rgb565_color = self.color_to_rgb565(color)
for _y in range(2 * y, 2 * (y + height), 2):
offset2 = _y * framebuf.stride
for _x in range(2 * x, 2 * (x + width), 2):
index = offset2 + _x
framebuf.buf[index : index + 2] = rgb565_color
class RGB888Format:
"""RGB888Format"""
@staticmethod
def set_pixel(framebuf, x, y, color):
"""Set a given pixel to a color."""
index = (y * framebuf.stride + x) * 3
if isinstance(color, tuple):
framebuf.buf[index : index + 3] = bytes(color)
else:
framebuf.buf[index : index + 3] = bytes(
((color >> 16) & 255, (color >> 8) & 255, color & 255)
)
@staticmethod
def get_pixel(framebuf, x, y):
"""Get the color of a given pixel"""
index = (y * framebuf.stride + x) * 3
return (
(framebuf.buf[index] << 16) | (framebuf.buf[index + 1] << 8) | framebuf.buf[index + 2]
)
@staticmethod
def fill(framebuf, color):
"""completely fill/clear the buffer with a color"""
fill = (color >> 16) & 255, (color >> 8) & 255, color & 255
for i in range(0, len(framebuf.buf), 3):
framebuf.buf[i : i + 3] = bytes(fill)
@staticmethod
def fill_rect(framebuf, x, y, width, height, color):
"""Draw a rectangle at the given location, size and color. The ``fill_rect`` method draws
both the outline and interior."""
fill = (color >> 16) & 255, (color >> 8) & 255, color & 255
for _x in range(x, x + width):
for _y in range(y, y + height):
index = (_y * framebuf.stride + _x) * 3
framebuf.buf[index : index + 3] = bytes(fill)
class FrameBuffer:
"""FrameBuffer object.
:param buf: An object with a buffer protocol which must be large enough to contain every
pixel defined by the width, height and format of the FrameBuffer.
:param width: The width of the FrameBuffer in pixel
:param height: The height of the FrameBuffer in pixel
:param buf_format: Specifies the type of pixel used in the FrameBuffer; permissible values
are listed under Constants below. These set the number of bits used to
encode a color value and the layout of these bits in ``buf``. Where a
color value c is passed to a method, c is a small integer with an encoding
that is dependent on the format of the FrameBuffer.
:param stride: The number of pixels between each horizontal line of pixels in the
FrameBuffer. This defaults to ``width`` but may need adjustments when
implementing a FrameBuffer within another larger FrameBuffer or screen. The
``buf`` size must accommodate an increased step size.
"""
def __init__(self, buf, width, height, buf_format=MVLSB, stride=None):
self.buf = buf
self.width = width
self.height = height
self.stride = stride
self._font = None
if self.stride is None:
self.stride = width
if buf_format == MVLSB:
self.format = MVLSBFormat()
elif buf_format == MHMSB:
self.format = MHMSBFormat()
elif buf_format == RGB888:
self.format = RGB888Format()
elif buf_format == RGB565:
self.format = RGB565Format()
elif buf_format == GS2_HMSB:
self.format = GS2HMSBFormat()
else:
raise ValueError("invalid format")
self._rotation = 0
@property
def rotation(self):
"""The rotation setting of the display, can be one of (0, 1, 2, 3)"""
return self._rotation
@rotation.setter
def rotation(self, val):
if val not in {0, 1, 2, 3}:
raise RuntimeError("Bad rotation setting")
self._rotation = val
def fill(self, color):
"""Fill the entire FrameBuffer with the specified color."""
self.format.fill(self, color)
def fill_rect(self, x, y, width, height, color):
"""Draw a rectangle at the given location, size and color. The ``fill_rect`` method draws
both the outline and interior."""
self.rect(x, y, width, height, color, fill=True)
def pixel(self, x, y, color=None):
"""If ``color`` is not given, get the color value of the specified pixel. If ``color`` is
given, set the specified pixel to the given color."""
if self.rotation == 1:
x, y = y, x
x = self.width - x - 1
if self.rotation == 2:
x = self.width - x - 1
y = self.height - y - 1
if self.rotation == 3:
x, y = y, x
y = self.height - y - 1
if x < 0 or x >= self.width or y < 0 or y >= self.height:
return None
if color is None:
return self.format.get_pixel(self, x, y)
self.format.set_pixel(self, x, y, color)
return None
def hline(self, x, y, width, color):
"""Draw a horizontal line up to a given length."""
self.rect(x, y, width, 1, color, fill=True)
def vline(self, x, y, height, color):
"""Draw a vertical line up to a given length."""
self.rect(x, y, 1, height, color, fill=True)
def circle(self, center_x, center_y, radius, color):
"""Draw a circle at the given midpoint location, radius and color.
The ```circle``` method draws only a 1 pixel outline."""
x = radius - 1
y = 0
d_x = 1
d_y = 1
err = d_x - (radius << 1)
while x >= y:
self.pixel(center_x + x, center_y + y, color)
self.pixel(center_x + y, center_y + x, color)
self.pixel(center_x - y, center_y + x, color)
self.pixel(center_x - x, center_y + y, color)
self.pixel(center_x - x, center_y - y, color)
self.pixel(center_x - y, center_y - x, color)
self.pixel(center_x + y, center_y - x, color)
self.pixel(center_x + x, center_y - y, color)
if err <= 0:
y += 1
err += d_y
d_y += 2
if err > 0:
x -= 1
d_x += 2
err += d_x - (radius << 1)
def rect(self, x, y, width, height, color, *, fill=False):
"""Draw a rectangle at the given location, size and color. The ```rect``` method draws only
a 1 pixel outline."""
# pylint: disable=too-many-arguments
if self.rotation == 1:
x, y = y, x
width, height = height, width
x = self.width - x - width
if self.rotation == 2:
x = self.width - x - width
y = self.height - y - height
if self.rotation == 3:
x, y = y, x
width, height = height, width
y = self.height - y - height
if (
width < 1
or height < 1
or (x + width) <= 0
or (y + height) <= 0
or y >= self.height
or x >= self.width
):
return
x_end = min(self.width - 1, x + width - 1)
y_end = min(self.height - 1, y + height - 1)
x = max(x, 0)
y = max(y, 0)
if fill:
self.format.fill_rect(self, x, y, x_end - x + 1, y_end - y + 1, color)
else:
self.format.fill_rect(self, x, y, x_end - x + 1, 1, color)
self.format.fill_rect(self, x, y, 1, y_end - y + 1, color)
self.format.fill_rect(self, x, y_end, x_end - x + 1, 1, color)
self.format.fill_rect(self, x_end, y, 1, y_end - y + 1, color)
def line(self, x_0, y_0, x_1, y_1, color):
"""Bresenham's line algorithm"""
d_x = abs(x_1 - x_0)
d_y = abs(y_1 - y_0)
x, y = x_0, y_0
s_x = -1 if x_0 > x_1 else 1
s_y = -1 if y_0 > y_1 else 1
if d_x > d_y:
err = d_x / 2.0
while x != x_1:
self.pixel(x, y, color)
err -= d_y
if err < 0:
y += s_y
err += d_x
x += s_x
else:
err = d_y / 2.0
while y != y_1:
self.pixel(x, y, color)
err -= d_x
if err < 0:
x += s_x
err += d_y
y += s_y
self.pixel(x, y, color)
def blit(self):
"""blit is not yet implemented"""
raise NotImplementedError()
def scroll(self, delta_x, delta_y):
"""shifts framebuf in x and y direction"""
if delta_x < 0:
shift_x = 0
xend = self.width + delta_x
dt_x = 1
else:
shift_x = self.width - 1
xend = delta_x - 1
dt_x = -1
if delta_y < 0:
y = 0
yend = self.height + delta_y
dt_y = 1
else:
y = self.height - 1
yend = delta_y - 1
dt_y = -1
while y != yend:
x = shift_x
while x != xend:
self.format.set_pixel(
self, x, y, self.format.get_pixel(self, x - delta_x, y - delta_y)
)
x += dt_x
y += dt_y
def text(self, string, x, y, color, *, font_name="font5x8.bin", size=1):
"""Place text on the screen in variables sizes. Breaks on \n to next line.
Does not break on line going off screen.
"""
# determine our effective width/height, taking rotation into account
frame_width = self.width
frame_height = self.height
if self.rotation in {1, 3}:
frame_width, frame_height = frame_height, frame_width
for chunk in string.split("\n"):
if not self._font or self._font.font_name != font_name:
# load the font!
self._font = BitmapFont(font_name)
width = self._font.font_width
height = self._font.font_height
for i, char in enumerate(chunk):
char_x = x + (i * (width + 1)) * size
if (
char_x + (width * size) > 0
and char_x < frame_width
and y + (height * size) > 0
and y < frame_height
):
self._font.draw_char(char, char_x, y, self, color, size=size)
y += height * size
def image(self, img):
"""Set buffer to value of Python Imaging Library image. The image should
be in 1 bit mode and a size equal to the display size."""
# determine our effective width/height, taking rotation into account
width = self.width
height = self.height
if self.rotation in {1, 3}:
width, height = height, width
if isinstance(self.format, (RGB565Format, RGB888Format)) and img.mode != "RGB":
raise ValueError("Image must be in mode RGB.")
if isinstance(self.format, (MHMSBFormat, MVLSBFormat)) and img.mode != "1":
raise ValueError("Image must be in mode 1.")
imwidth, imheight = img.size
if imwidth != width or imheight != height:
raise ValueError(f"Image must be same dimensions as display ({width}x{height}).")
# Grab all the pixels from the image, faster than getpixel.
pixels = img.load()
# Clear buffer
for i in range(len(self.buf)):
self.buf[i] = 0
# Iterate through the pixels
for x in range(width): # yes this double loop is slow,
for y in range(height): # but these displays are small!
if img.mode == "RGB":
self.pixel(x, y, pixels[(x, y)])
elif pixels[(x, y)]:
self.pixel(x, y, 1) # only write if pixel is true
# MicroPython basic bitmap font renderer.
# Author: Tony DiCola
# License: MIT License (https://opensource.org/licenses/MIT)
class BitmapFont:
"""A helper class to read binary font tiles and 'seek' through them as a
file to display in a framebuffer. We use file access so we dont waste 1KB
of RAM on a font!"""
def __init__(self, font_name="font5x8.bin"):
# Specify the drawing area width and height, and the pixel function to
# call when drawing pixels (should take an x and y param at least).
# Optionally specify font_name to override the font file to use (default
# is font5x8.bin). The font format is a binary file with the following
# format:
# - 1 unsigned byte: font character width in pixels
# - 1 unsigned byte: font character height in pixels
# - x bytes: font data, in ASCII order covering all 255 characters.
# Each character should have a byte for each pixel column of
# data (i.e. a 5x8 font has 5 bytes per character).
self.font_name = font_name
# Open the font file and grab the character width and height values.
# Note that only fonts up to 8 pixels tall are currently supported.
try:
self._font = open(self.font_name, "rb")
self.font_width, self.font_height = struct.unpack("BB", self._font.read(2))
# simple font file validation check based on expected file size
if 2 + 256 * self.font_width != os.stat(font_name)[6]:
raise RuntimeError("Invalid font file: " + font_name)
except OSError:
print("Could not find font file", font_name)
raise
except OverflowError:
# os.stat can throw this on boards without long int support
# just hope the font file is valid and press on
pass
def deinit(self):
"""Close the font file as cleanup."""
self._font.close()
def __enter__(self):
"""Initialize/open the font file"""
self.__init__()
return self
def __exit__(self, exception_type, exception_value, traceback):
"""cleanup on exit"""
self.deinit()
def draw_char(self, char, x, y, framebuffer, color, size=1):
"""Draw one character at position (x,y) to a framebuffer in a given color"""
size = max(size, 1)
# Don't draw the character if it will be clipped off the visible area.
# if x < -self.font_width or x >= framebuffer.width or \
# y < -self.font_height or y >= framebuffer.height:
# return
# Go through each column of the character.
for char_x in range(self.font_width):
# Grab the byte for the current column of font data.
self._font.seek(2 + (ord(char) * self.font_width) + char_x)
try:
line = struct.unpack("B", self._font.read(1))[0]
except RuntimeError:
continue # maybe character isnt there? go to next
# Go through each row in the column byte.
for char_y in range(self.font_height):
# Draw a pixel for each bit that's flipped on.
if (line >> char_y) & 0x1:
framebuffer.fill_rect(x + char_x * size, y + char_y * size, size, size, color)
def width(self, text):
"""Return the pixel width of the specified text message."""
return len(text) * (self.font_width + 1)
class FrameBuffer1(FrameBuffer):
"""FrameBuffer1 object. Inherits from FrameBuffer."""

180
files/adafruit_hcsr04.py Normal file
View File

@ -0,0 +1,180 @@
# SPDX-FileCopyrightText: 2017 Mike Mabey
#
# SPDX-License-Identifier: MIT
"""
`adafruit_hcsr04`
====================================================
A CircuitPython library for the HC-SR04 ultrasonic range sensor.
The HC-SR04 functions by sending an ultrasonic signal, which is reflected by
many materials, and then sensing when the signal returns to the sensor. Knowing
that sound travels through dry air at `343.2 meters per second (at 20 °C)
<https://en.wikipedia.org/wiki/Speed_of_sound>`_, it's pretty straightforward
to calculate how far away the object is by timing how long the signal took to
go round-trip and do some simple arithmetic, which is handled for you by this
library.
.. warning::
The HC-SR04 uses 5V logic, so you will have to use a `level shifter
<https://www.adafruit.com/product/2653?q=level%20shifter&>`_ or simple
voltage divider between it and your CircuitPython board (which uses 3.3V logic)
* Authors:
- Mike Mabey
- Jerry Needell - modified to add timeout while waiting for echo (2/26/2018)
- ladyada - compatible with `distance` property standard, renaming, Pi compat
"""
import time
from digitalio import DigitalInOut, Direction
try:
from types import TracebackType
from typing import Optional, Type
from microcontroller import Pin
except ImportError:
pass
_USE_PULSEIO = False
try:
from pulseio import PulseIn
_USE_PULSEIO = True
except (ImportError, NotImplementedError):
pass # This is OK, we'll try to bitbang it!
__version__ = "0.0.0+auto.0"
__repo__ = "https://github.com/adafruit/Adafruit_CircuitPython_HCSR04.git"
class HCSR04:
"""Control a HC-SR04 ultrasonic range sensor.
Example use:
::
import time
import board
import adafruit_hcsr04
sonar = adafruit_hcsr04.HCSR04(trigger_pin=board.D2, echo_pin=board.D3)
while True:
try:
print((sonar.distance,))
except RuntimeError:
print("Retrying!")
pass
time.sleep(0.1)
"""
def __init__(self, trigger_pin: Pin, echo_pin: Pin, *, timeout: float = 0.1) -> None:
"""
:param trigger_pin: The pin on the microcontroller that's connected to the
``Trig`` pin on the HC-SR04.
:type trig_pin: microcontroller.Pin
:param echo_pin: The pin on the microcontroller that's connected to the
``Echo`` pin on the HC-SR04.
:type echo_pin: microcontroller.Pin
:param float timeout: Max seconds to wait for a response from the
sensor before assuming it isn't going to answer. Should *not* be
set to less than 0.05 seconds!
"""
self._timeout = timeout
self._trig = DigitalInOut(trigger_pin)
self._trig.direction = Direction.OUTPUT
if _USE_PULSEIO:
self._echo = PulseIn(echo_pin)
self._echo.pause()
self._echo.clear()
else:
self._echo = DigitalInOut(echo_pin)
self._echo.direction = Direction.INPUT
def __enter__(self) -> "HCSR04":
"""Allows for use in context managers."""
return self
def __exit__(
self,
exc_type: Optional[Type[BaseException]],
exc_val: Optional[BaseException],
exc_tb: Optional[TracebackType],
) -> None:
"""Automatically de-initialize after a context manager."""
self.deinit()
def deinit(self) -> None:
"""De-initialize the trigger and echo pins."""
self._trig.deinit()
self._echo.deinit()
@property
def distance(self) -> float:
"""Return the distance measured by the sensor in cm.
This is the function that will be called most often in user code. The
distance is calculated by timing a pulse from the sensor, indicating
how long between when the sensor sent out an ultrasonic signal and when
it bounced back and was received again.
If no signal is received, we'll throw a RuntimeError exception. This means
either the sensor was moving too fast to be pointing in the right
direction to pick up the ultrasonic signal when it bounced back (less
likely), or the object off of which the signal bounced is too far away
for the sensor to handle. In my experience, the sensor can detect
objects over 460 cm away.
:return: Distance in centimeters.
:rtype: float
"""
return self._dist_two_wire() # at this time we only support 2-wire meausre
def _dist_two_wire(self) -> float:
if _USE_PULSEIO:
self._echo.clear() # Discard any previous pulse values
self._trig.value = True # Set trig high
time.sleep(0.00001) # 10 micro seconds 10/1000/1000
self._trig.value = False # Set trig low
pulselen = None
timestamp = time.monotonic()
if _USE_PULSEIO:
self._echo.resume()
while not self._echo:
# Wait for a pulse
if (time.monotonic() - timestamp) > self._timeout:
self._echo.pause()
raise RuntimeError("Timed out")
self._echo.pause()
pulselen = self._echo[0]
else:
# OK no hardware pulse support, we'll just do it by hand!
# hang out while the pin is low
while not self._echo.value:
if time.monotonic() - timestamp > self._timeout:
raise RuntimeError("Timed out")
timestamp = time.monotonic()
# track how long pin is high
while self._echo.value:
if time.monotonic() - timestamp > self._timeout:
raise RuntimeError("Timed out")
pulselen = time.monotonic() - timestamp
pulselen *= 1000000 # convert to us to match pulseio
if pulselen >= 65535:
raise RuntimeError("Timed out")
# positive pulse time, in seconds, times 340 meters/sec, then
# divided by 2 gives meters. Multiply by 100 for cm
# 1/1000000 s/us * 340 m/s * 100 cm/m * 2 = 0.017
return pulselen * 0.017

BIN
files/adafruit_ssd1306.mpy Normal file

Binary file not shown.

177
files/neopixel.py Normal file
View File

@ -0,0 +1,177 @@
# SPDX-FileCopyrightText: 2016 Damien P. George
# SPDX-FileCopyrightText: 2017 Scott Shawcroft for Adafruit Industries
# SPDX-FileCopyrightText: 2019 Carter Nelson
# SPDX-FileCopyrightText: 2019 Roy Hooper
#
# SPDX-License-Identifier: MIT
"""
`neopixel` - NeoPixel strip driver
====================================================
* Author(s): Damien P. George, Scott Shawcroft, Carter Nelson, Rose Hooper
"""
import sys
import adafruit_pixelbuf
import board
import digitalio
from neopixel_write import neopixel_write
try:
# Used only for typing
from types import TracebackType
from typing import Optional, Type
import microcontroller
except ImportError:
pass
__version__ = "0.0.0+auto.0"
__repo__ = "https://github.com/adafruit/Adafruit_CircuitPython_NeoPixel.git"
# Pixel color order constants
RGB = "RGB"
"""Red Green Blue"""
GRB = "GRB"
"""Green Red Blue"""
RGBW = "RGBW"
"""Red Green Blue White"""
GRBW = "GRBW"
"""Green Red Blue White"""
class NeoPixel(adafruit_pixelbuf.PixelBuf):
"""
A sequence of neopixels.
:param ~microcontroller.Pin pin: The pin to output neopixel data on.
:param int n: The number of neopixels in the chain
:param int bpp: Bytes per pixel. 3 for RGB and 4 for RGBW pixels.
:param float brightness: Brightness of the pixels between 0.0 and 1.0 where 1.0 is full
brightness
:param bool auto_write: True if the neopixels should immediately change when set. If False,
`show` must be called explicitly.
:param str pixel_order: Set the pixel color channel order. The default is GRB if bpp is set
to 3, otherwise GRBW is used as the default.
Example for Circuit Playground Express:
.. code-block:: python
import neopixel
from board import *
RED = 0x100000 # (0x10, 0, 0) also works
pixels = neopixel.NeoPixel(NEOPIXEL, 10)
for i in range(len(pixels)):
pixels[i] = RED
Example for Circuit Playground Express setting every other pixel red using a slice:
.. code-block:: python
import neopixel
from board import *
import time
RED = 0x100000 # (0x10, 0, 0) also works
# Using ``with`` ensures pixels are cleared after we're done.
with neopixel.NeoPixel(NEOPIXEL, 10) as pixels:
pixels[::2] = [RED] * (len(pixels) // 2)
time.sleep(2)
.. py:method:: NeoPixel.show()
Shows the new colors on the pixels themselves if they haven't already
been autowritten.
The colors may or may not be showing after this function returns because
it may be done asynchronously.
.. py:method:: NeoPixel.fill(color)
Colors all pixels the given ***color***.
.. py:attribute:: brightness
Overall brightness of the pixel (0 to 1.0)
"""
def __init__(
self,
pin: microcontroller.Pin,
n: int,
*,
bpp: int = 3,
brightness: float = 1.0,
auto_write: bool = True,
pixel_order: str = None,
):
if not pixel_order:
pixel_order = GRB if bpp == 3 else GRBW
elif isinstance(pixel_order, tuple):
order_list = [RGBW[order] for order in pixel_order]
pixel_order = "".join(order_list)
self._power = None
if sys.implementation.version[0] >= 7 and getattr(board, "NEOPIXEL", None) == pin:
power = getattr(board, "NEOPIXEL_POWER_INVERTED", None)
polarity = power is None
if not power:
power = getattr(board, "NEOPIXEL_POWER", None)
if power:
try:
self._power = digitalio.DigitalInOut(power)
self._power.switch_to_output(value=polarity)
except ValueError:
pass
super().__init__(n, brightness=brightness, byteorder=pixel_order, auto_write=auto_write)
self.pin = digitalio.DigitalInOut(pin)
self.pin.direction = digitalio.Direction.OUTPUT
def deinit(self) -> None:
"""Blank out the NeoPixels and release the pin."""
self.fill(0)
self.show()
self.pin.deinit()
if self._power:
self._power.deinit()
def __enter__(self):
return self
def __exit__(
self,
exception_type: Optional[Type[BaseException]],
exception_value: Optional[BaseException],
traceback: Optional[TracebackType],
):
self.deinit()
def __repr__(self):
return "[" + ", ".join([str(x) for x in self]) + "]"
@property
def n(self) -> int:
"""
The number of neopixels in the chain (read-only)
"""
return len(self)
def write(self) -> None:
""".. deprecated: 1.0.0
Use ``show`` instead. It matches Micro:Bit and Arduino APIs."""
self.show()
def _transmit(self, buffer: bytearray) -> None:
neopixel_write(self.pin, buffer)

53
files/rr_sonar.py Normal file
View File

@ -0,0 +1,53 @@
import board
import digitalio
import time
SPEED_OF_SOUND = 343 # m/s
TRIGGER_DURATION = 0.00001 # 10 µs
# Internal cache to track history per echo pin
sensor_history = {}
def measure_distance(trigger_pin, echo_pin, sample_window=5):
global sensor_history
with digitalio.DigitalInOut(trigger_pin) as trigger, digitalio.DigitalInOut(echo_pin) as echo:
trigger.direction = digitalio.Direction.OUTPUT
echo.direction = digitalio.Direction.INPUT
# Send trigger pulse
trigger.value = False
time.sleep(0.0001)
trigger.value = True
time.sleep(TRIGGER_DURATION)
trigger.value = False
# Timeout setup
start_time = time.monotonic_ns()
timeout = start_time + 3_000_000 # 3 ms
while not echo.value:
if time.monotonic_ns() > timeout:
break
pulse_start = time.monotonic_ns()
while echo.value:
if time.monotonic_ns() > timeout:
return None
pulse_end = time.monotonic_ns()
# Calculate raw distance
pulse_duration = (pulse_end - pulse_start) / 1_000_000_000
distance_cm = (pulse_duration * SPEED_OF_SOUND * 100) / 2
# Store reading in history buffer
key = str(echo_pin) # Use pin identity as key
if key not in sensor_history:
sensor_history[key] = []
history = sensor_history[key]
history.append(distance_cm)
if len(history) > sample_window:
history.pop(0)
smoothed = sum(history) / len(history)
return smoothed