59 lines
1.4 KiB
C++
59 lines
1.4 KiB
C++
#ifndef ANIMATION_FILE_H
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#define ANIMATION_FILE_H
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#include <Arduino.h>
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#include "FS.h"
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#include "FFat.h"
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#include <vector>
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#define NUM_CHANNELS 5
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#define FRAMES_PER_SECOND 50
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#define MAX_DURATION_SECONDS 10
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#define MAX_FRAMES (FRAMES_PER_SECOND * MAX_DURATION_SECONDS)
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struct AnimationHeader {
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char magic[4]; // 0–3 ANIM tag
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uint16_t frameCount; // 4–5 Number of total frames
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uint8_t version; // 6
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uint8_t frameRate; // 7 Frames per second
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uint8_t reserved[8]; // 8–15
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};
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struct __attribute__((packed)) Keyframe {
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uint8_t motorId;
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uint16_t frame;
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uint16_t position;
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};
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class Animation {
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public:
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Animation();
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void setFrame(uint16_t frameIndex, uint16_t channel, uint16_t value);
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uint16_t getFrame(uint16_t frameIndex, uint16_t channel) const;
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bool getFramePositions(uint16_t frameIndex, uint16_t* outPositions);
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void addKeyframe(uint8_t motorId, uint16_t frame, uint16_t position);
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const std::vector<Keyframe>& getKeyframes() const;
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void printKeyframes();
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void clear();
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uint16_t* getRawData(); // Optional: for bulk access
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size_t getSize() const;
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bool saveToFile(const char* filename);
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bool loadFromFile(const char* filename);
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uint16_t getFrameCount() const;
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void createSampleSweep(uint8_t seconds);
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void createStaggeredSweep(uint8_t seconds);
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AnimationHeader header;
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private:
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uint16_t data[MAX_FRAMES][NUM_CHANNELS];
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std::vector<Keyframe> keyframes;
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};
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#endif
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